keyboard: Write the keyboard model and layout settings to the root mount point.

This is implemented as a new SetKeyboardLayout job that does the work.

Portions of the code are adapted from systemd-localed's source code,
which is under a compatible license (LGPLv2.1+, can be converted to our
GPLv3+ license). I ported it from C to to C++/Qt and made some minor
tweaks to the mapping logic (from X11 to vconsole layouts) though.

Fixes #31.

Tested on a Fedora Remix (Kannolo 21) with the default module settings
(finds the converted X11 keymaps for the virtual console) and with
convertedKeymapPath: "" (does the legacy keymap conversion as expected).
This commit is contained in:
Kevin Kofler 2014-11-11 02:58:14 +01:00
parent 54feddb330
commit 4f9f7d7858
10 changed files with 441 additions and 1 deletions

View file

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/* === This file is part of Calamares - <http://github.com/calamares> ===
*
* Copyright 2014, Teo Mrnjavac <teo@kde.org>
* Copyright 2014, Kevin Kofler <kevin.kofler@chello.at>
*
* Calamares is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Calamares is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SETKEYBOARDLAYOUTJOB_H
#define SETKEYBOARDLAYOUTJOB_H
#include <Job.h>
class SetKeyboardLayoutJob : public Calamares::Job
{
Q_OBJECT
public:
SetKeyboardLayoutJob( const QString& model,
const QString& layout,
const QString& variant );
QString prettyName() const override;
Calamares::JobResult exec() override;
private:
QString findConvertedKeymap( const QString& convertedKeymapPath ) const;
QString findLegacyKeymap() const;
bool writeVConsoleData( const QString& vconsoleConfPath,
const QString& convertedKeymapPath ) const;
bool writeX11Data( const QString& keyboardConfPath ) const;
QString m_model;
QString m_layout;
QString m_variant;
};
#endif /* SETKEYBOARDLAYOUTJOB_H */