keyboard: Only listen to our own key
Rather than all the possible changes that could have happened in the schemas.
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9d1869aaae
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1 changed files with 5 additions and 1 deletions
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@ -535,6 +535,8 @@ cc_keyboard_item_load_from_gsettings (CcKeyboardItem *item,
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const char *schema,
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const char *schema,
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const char *key)
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const char *key)
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{
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{
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char *signal_name;
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item->schema = g_strdup (schema);
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item->schema = g_strdup (schema);
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item->key = g_strdup (key);
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item->key = g_strdup (key);
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item->description = g_strdup (description);
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item->description = g_strdup (description);
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@ -544,8 +546,10 @@ cc_keyboard_item_load_from_gsettings (CcKeyboardItem *item,
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item->editable = g_settings_is_writable (item->settings, item->key);
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item->editable = g_settings_is_writable (item->settings, item->key);
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binding_from_string (item->binding, &item->keyval, &item->keycode, &item->mask);
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binding_from_string (item->binding, &item->keyval, &item->keycode, &item->mask);
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g_signal_connect (G_OBJECT (item->settings), "changed",
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signal_name = g_strdup_printf ("changed::%s", item->key);
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g_signal_connect (G_OBJECT (item->settings), signal_name,
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G_CALLBACK (binding_changed), item);
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G_CALLBACK (binding_changed), item);
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g_free (signal_name);
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return TRUE;
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return TRUE;
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}
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}
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