Fixes #392276
2007-01-06 Marc-Andre Lureau <marcandre.lureau@gmail.com> Fixes #392276 * gnome-settings-sound.c: #ifdef esd-related code. svn path=/trunk/; revision=7065
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3 changed files with 46 additions and 23 deletions
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@ -1,3 +1,9 @@
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2007-01-06 Marc-Andre Lureau <marcandre.lureau@gmail.com>
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Fixes #392276
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* gnome-settings-sound.c: #ifdef esd-related code.
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2006-10-12 Dan Winship <danw@novell.com>
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2006-10-12 Dan Winship <danw@novell.com>
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* delayed-dialog.c (gnome_settings_delayed_show_dialog): new
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* delayed-dialog.c (gnome_settings_delayed_show_dialog): new
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@ -1,7 +1,6 @@
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SUBDIRS = xrdb actions
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SUBDIRS = xrdb actions
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INCLUDES=$(DBUS_CFLAGS) $(LIBGNOMEKBD_CFLAGS) $(GNOME_SETTINGS_DAEMON_CFLAGS) -I$(top_srcdir)/libbackground -I$(top_srcdir) \
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INCLUDES=$(DBUS_CFLAGS) $(LIBGNOMEKBD_CFLAGS) $(GNOME_SETTINGS_DAEMON_CFLAGS) -I$(top_srcdir)/libbackground -I$(top_srcdir) \
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-DESD_SERVER="\"$(ESD_SERVER)\"" \
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-DDATADIR="\"$(datadir)\"" \
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-DDATADIR="\"$(datadir)\"" \
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-DPIXMAPSDIR="\"$(GNOMECC_PIXMAPS_DIR)\"" \
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-DPIXMAPSDIR="\"$(GNOMECC_PIXMAPS_DIR)\"" \
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$(FB_CFLAGS)
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$(FB_CFLAGS)
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@ -33,7 +33,9 @@
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#include <glib/gi18n.h>
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#include <glib/gi18n.h>
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#include <esd.h>
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#ifdef HAVE_ESD
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# include <esd.h>
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#endif
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#include <gconf/gconf-client.h>
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#include <gconf/gconf-client.h>
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#include <libgnome/gnome-sound.h>
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#include <libgnome/gnome-sound.h>
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@ -43,30 +45,36 @@
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#include "gnome-settings-sound.h"
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#include "gnome-settings-sound.h"
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#include "gnome-settings-daemon.h"
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#include "gnome-settings-daemon.h"
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/* start_esd
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/* start_gnome_sound
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*
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*
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* Start the Enlightenment Sound Daemon.
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* Start GNOME sound.
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*/
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*/
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static void
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static void
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start_esd (void)
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start_gnome_sound (void)
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{
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{
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gnome_sound_init (NULL);
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gnome_sound_init (NULL);
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if (gnome_sound_connection_get () < 0)
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if (gnome_sound_connection_get () < 0)
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g_warning ("Could not connect to the ESD daemon\n");
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g_warning ("Could not start GNOME sound.\n");
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}
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}
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static gboolean set_standby = TRUE;
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#ifdef HAVE_ESD
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static gboolean set_esd_standby = TRUE;
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#endif
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/* stop_esd
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/* stop_gnome_sound
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*
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*
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* Stop the Enlightenment Sound Daemon.
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* Stop GNOME sound.
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*/
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*/
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static void
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static void
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stop_esd (void)
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stop_gnome_sound (void)
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{
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{
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#ifdef HAVE_ESD
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/* Can't think of a way to do this reliably, so we fake it for now */
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/* Can't think of a way to do this reliably, so we fake it for now */
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esd_standby (gnome_sound_connection_get ());
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esd_standby (gnome_sound_connection_get ());
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set_standby = TRUE;
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set_esd_standby = TRUE;
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#else
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gnome_sound_shutdown ();
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#endif
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}
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}
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struct reload_foreach_closure {
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struct reload_foreach_closure {
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@ -88,13 +96,15 @@ reload_foreach_cb (SoundEvent *event, gpointer data)
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closure = data;
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closure = data;
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key = sound_event_compose_key (event);
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key = sound_event_compose_key (event);
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#ifdef HAVE_ESD
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/* We need to free up the old sample, because
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/* We need to free up the old sample, because
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* esd allows multiple samples with the same name,
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* esd allows multiple samples with the same name,
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* putting memory to waste. */
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* putting memory to waste. */
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sid = esd_sample_getid(gnome_sound_connection_get (), key);
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sid = esd_sample_getid(gnome_sound_connection_get (), key);
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if (sid >= 0)
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if (sid >= 0)
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esd_sample_free(gnome_sound_connection_get (), sid);
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esd_sample_free(gnome_sound_connection_get (), sid);
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#endif
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/* We only disable sounds for system events. Other events, like sounds
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/* We only disable sounds for system events. Other events, like sounds
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* in games, should be preserved. The games should have their own
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* in games, should be preserved. The games should have their own
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* configuration for sound anyway.
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* configuration for sound anyway.
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@ -141,32 +151,40 @@ apply_settings (void)
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static int event_changed_old = 0;
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static int event_changed_old = 0;
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int event_changed_new;
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int event_changed_new;
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gboolean enable_esd;
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gboolean enable_sound;
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gboolean event_sounds;
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gboolean event_sounds;
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struct reload_foreach_closure closure;
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struct reload_foreach_closure closure;
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client = gnome_settings_daemon_get_conf_client ();
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client = gnome_settings_daemon_get_conf_client ();
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enable_esd = gconf_client_get_bool (client, "/desktop/gnome/sound/enable_esd", NULL);
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#ifdef HAVE_ESD
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enable_sound = gconf_client_get_bool (client, "/desktop/gnome/sound/enable_esd", NULL);
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#else
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enable_sound = TRUE;
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#endif
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event_sounds = gconf_client_get_bool (client, "/desktop/gnome/sound/event_sounds", NULL);
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event_sounds = gconf_client_get_bool (client, "/desktop/gnome/sound/event_sounds", NULL);
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event_changed_new = gconf_client_get_int (client, "/desktop/gnome/sound/event_changed", NULL);
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event_changed_new = gconf_client_get_int (client, "/desktop/gnome/sound/event_changed", NULL);
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closure.enable_system_sounds = event_sounds;
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closure.enable_system_sounds = event_sounds;
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if (enable_esd) {
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if (enable_sound) {
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if (gnome_sound_connection_get () < 0)
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if (gnome_sound_connection_get () < 0)
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start_esd ();
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start_gnome_sound ();
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#ifdef HAVE_ESD
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else if (set_standby) {
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else if (set_esd_standby) {
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esd_resume (gnome_sound_connection_get ());
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esd_resume (gnome_sound_connection_get ());
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set_standby = FALSE;
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set_esd_standby = FALSE;
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}
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}
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#endif
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} else {
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#ifdef HAVE_ESD
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if (!set_esd_standby)
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#endif
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stop_gnome_sound ();
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}
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} else if (!enable_esd && !set_standby)
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if (enable_sound &&
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stop_esd ();
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if (enable_esd &&
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(!inited || event_changed_old != event_changed_new))
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(!inited || event_changed_old != event_changed_new))
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{
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{
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SoundProperties *props;
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SoundProperties *props;
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