952 lines
44 KiB
C
952 lines
44 KiB
C
"#error Do not run app-defaults files through xrdb!",
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"#error That does not do what you might expect.",
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"#error Put this file in /usr/lib/X11/app-defaults/XScreenSaver instead.",
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"*timeout: 10",
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"*cycle: 10",
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"*lockTimeout: 0",
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"*passwdTimeout: 30",
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"*nice: 10",
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"*lock: False",
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"*lockVTs: True",
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"*verbose: False",
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"*timestamp: False",
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"*fade: True",
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"*unfade: False",
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"*fadeSeconds: 3",
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"*fadeTicks: 20",
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"*splash: True",
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"*splashDuration: 5",
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"*visualID: default",
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"*captureStderr: True",
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"*overlayTextForeground: #FFFF00",
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"*overlayTextBackground: #000000",
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"*overlayStderr: True",
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"*font: *-medium-r-*-140-*-m-*",
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"*sgiSaverExtension: True",
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"*mitSaverExtension: False",
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"*xidleExtension: True",
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"*procInterrupts: True",
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"*demoCommand: xscreensaver-demo",
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"*prefsCommand: xscreensaver-demo -prefs",
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"*helpURL: http://www.jwz.org/xscreensaver/man.html",
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"*loadURL: netscape -remote 'openURL(%s)' || netscape '%s'",
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"*manualCommand: xterm +sb -fg black -bg gray75 -T '%s manual' \
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-e /bin/sh -c 'man \"%s\" || read foo'",
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"*dateFormat: %d-%b-%y (%a); %I:%M %p",
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"*installColormap: True",
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"*programs: \
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\"Qix (solid)\" qix -root -solid -delay 0 -segments 100 \\n\
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\"Qix (transparent)\" qix -root -count 4 -solid -transparent \\n\
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\"Qix (linear)\" qix -root -count 5 -solid -transparent \
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-linear -segments 250 -size 100 \\n\
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- mono: \"Qix (xor)\" qix -root -linear -count 5 -size 200 \
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-spread 30 -segments 75 -solid -xor \\n\
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\
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\"Attraction (balls)\" attraction -root -mode balls \\n\
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\"Attraction (lines)\" attraction -root -mode lines -points 3 \
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-segments 200 \\n\
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- \"Attraction (poly)\" attraction -root -mode polygons \\n\
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\"Attraction (splines)\" attraction -root -mode splines -segments \
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300 \\n\
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\"Attraction (orbital)\" attraction -root -mode lines -radius 300 \
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-orbit -vmult 0.5 \\n\
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\
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pyro -root \\n\
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rocks -root \\n\
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helix -root \\n\
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pedal -root \\n\
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rorschach -root -offset 7 \\n\
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hopalong -root \\n\
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greynetic -root \\n\
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xroger -root \\n\
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imsmap -root \\n\
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slidescreen -root \\n\
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decayscreen -root \\n\
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jigsaw -root \\n\
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blitspin -root -grab \\n\
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slip -root \\n\
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distort -root \\n\
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spotlight -root \\n\
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\"Ripples (oily)\" ripples -root -oily -light 2 \\n\
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\"Ripples (stir)\" ripples -root -oily -light 2 -stir \\n\
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\"Ripples (desktop)\" ripples -root -water -light 6 \\n\
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hypercube -root \\n\
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halo -root \\n\
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maze -root \\n\
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noseguy -root \\n\
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flame -root \\n\
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lmorph -root \\n\
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deco -root \\n\
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moire -root \\n\
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moire2 -root \\n\
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lightning -root \\n\
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strange -root \\n\
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spiral -root \\n\
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laser -root \\n\
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grav -root \\n\
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\"Grav (trails)\" grav -root -trail -decay \\n\
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drift -root \\n\
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ifs -root \\n\
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julia -root \\n\
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penrose -root \\n\
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sierpinski -root \\n\
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braid -root \\n\
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galaxy -root \\n\
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bouboule -root \\n\
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swirl -root \\n\
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flag -root \\n\
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sphere -root \\n\
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forest -root \\n\
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lisa -root \\n\
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lissie -root \\n\
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goop -root -max-velocity 0.5 -elasticity \
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0.9 \\n\
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starfish -root \\n\
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\"Starfish (blob)\" starfish -root -blob \\n\
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munch -root \\n\
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fadeplot -root \\n\
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coral -root -delay 0 \\n\
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mountain -root \\n\
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triangle -root -delay 1 \\n\
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worm -root \\n\
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rotor -root \\n\
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ant -root \\n\
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demon -root \\n\
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loop -root \\n\
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vines -root \\n\
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kaleidescope -root \\n\
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xjack -root \\n\
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xlyap -root -randomize \\n\
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cynosure -root \\n\
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flow -root \\n\
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epicycle -root \\n\
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interference -root \\n\
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truchet -root -randomize \\n\
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bsod -root \\n\
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crystal -root \\n\
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discrete -root \\n\
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kumppa -root \\n\
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rd-bomb -root \\n\
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\"RD-Bomb (mobile)\" rd-bomb -root -speed 1 -size 0.1 \\n\
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sonar -root \\n\
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t3d -root \\n\
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penetrate -root \\n\
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deluxe -root \\n\
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compass -root \\n\
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squiral -root \\n\
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xflame -root \\n\
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wander -root \\n\
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\"Wander (spots)\" wander -root -advance 0 -size 10 -circles \
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True -length 10000 -reset 100000 \\n\
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critical -root \\n\
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phosphor -root \\n\
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xmatrix -root \\n\
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petri -root -size 2 -count 20 \\n\
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\"Petri 2\" petri -root -minlifespeed 0.02 \
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-maxlifespeed 0.03 -minlifespan 1 \
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-maxlifespan 1 -instantdeathchan 0 \
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-minorchan 0 -anychan 0.3 \\n\
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shadebobs -root \\n\
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ccurve -root \\n\
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blaster -root \\n\
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bumps -root \\n\
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xteevee -root \\n\
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xspirograph -root \\n\
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color: bubbles -root \\n\
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default-n: webcollage -root \\n\
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default-n: \"WebCollage (whacked)\" \
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webcollage -root -filter \
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'vidwhacker -stdin -stdout' \\n\
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- default-n: vidwhacker -root \\n\
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\
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GL: gears -root \\n\
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GL: superquadrics -root \\n\
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GL: morph3d -root \\n\
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GL: cage -root \\n\
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GL: moebius -root \\n\
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GL: stairs -root \\n\
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GL: pipes -root \\n\
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GL: sproingies -root \\n\
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GL: rubik -root \\n\
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GL: atlantis -root \\n\
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GL: lament -root \\n\
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GL: bubble3d -root \\n\
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GL: glplanet -root \\n\
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GL: pulsar -root \\n\
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- GL: \"Pulsar (textures)\" \
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pulsar -root -texture -mipmap \
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-texture_quality -light -fog \\n\
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GL: extrusion -root \\n\
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GL: sierpinski3d -root \\n\
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GL: starwars -root \\n\
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\
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- xdaliclock -root -builtin3 -cycle \\n\
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- default-n: xearth -nofork -nostars -ncolors 50 \
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-night 3 -wait 0 -timewarp 400.0 -pos \
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sunrel/38/-30 \\n\
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- ssystem -fullscreen :32 \\n\
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- xmountains -b -M -Z 0 -r 1 \\n\
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- \"XMountains (top)\" xmountains -b -M -Z 0 -r 1 -m \\n\
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- xaos -root -autopilot -incoloring -1 \
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-nogui -outcoloring -1 \\n\
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- xfishtank -d -s \\n\
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- xsnow \\n\
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- goban -root \\n\
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- electricsheep \\n",
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"XScreenSaver.pointerPollTime: 5",
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"XScreenSaver.initialDelay: 0",
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"XScreenSaver.windowCreationTimeout: 30",
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"XScreenSaver.bourneShell: /bin/sh",
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"*Dialog.headingFont: *-times-bold-r-*-*-*-180-*-*-*-iso8859-1",
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"*Dialog.bodyFont: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
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"*Dialog.labelFont: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
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"*Dialog.buttonFont: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
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"*Dialog.dateFont: *-courier-medium-r-*-*-*-80-*-*-*-iso8859-1",
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"*Dialog.foreground: #000000",
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"*Dialog.background: #BFBFBF",
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"*Dialog.Button.foreground: #000000",
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"*Dialog.Button.background: #D0D0D0",
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"*Dialog.text.foreground: #000000",
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"*Dialog.text.background: #FFFFFF",
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"*Dialog.logo.foreground: #FF0000",
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"*Dialog.logo.background: #FFFFFF",
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"*Dialog.topShadowColor: #E7E7E7",
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"*Dialog.bottomShadowColor: #737373",
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"*Dialog.logo.width: 200",
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"*Dialog.logo.height: 200",
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"*Dialog.internalBorderWidth: 30",
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"*Dialog.borderWidth: 1",
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"*Dialog.shadowThickness: 4",
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"*passwd.heading.label: XScreenSaver %s",
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"*passwd.body.label: This display is locked.",
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"*passwd.user.label: User:",
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"*passwd.passwd.label: Password:",
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"*passwd.passwdFont: *-courier-medium-r-*-*-*-140-*-*-*-iso8859-1",
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"*passwd.thermometer.width: 8",
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"*splash.heading.label: XScreenSaver %s",
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"*splash.body.label: Copyright <20> 1991-1999 by",
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"*splash.body2.label: Jamie Zawinski <jwz@jwz.org>",
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"*splash.demo.label: Demo",
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"*splash.prefs.label: Prefs",
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"*splash.help.label: Help",
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"*fontList: *-helvetica-medium-r-*-*-*-120-*-*-*-iso8859-1",
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"*demoDialog*label1.fontList: *-helvetica-medium-r-*-*-*-140-*-*-*-iso8859-1",
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"*cmdText.fontList: *-courier-medium-r-*-*-*-120-*-*-*-iso8859-1",
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"*label0.fontList: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
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"XScreenSaver*doc.fontList: *-helvetica-medium-r-*-*-*-100-*-*-*-iso8859-1",
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"*foreground: #000000",
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"*background: #C0C0C0",
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"*XmTextField.foreground: #000000",
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"*XmTextField.background: #FFFFFF",
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"*list.foreground: #000000",
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"*list.background: #FFFFFF",
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"*ApplicationShell.title: XScreenSaver",
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"*warning.title: XScreenSaver",
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"*warning_popup.title: XScreenSaver",
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"*allowShellResize: True",
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"*autoUnmanage: False",
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"*menubar*file.labelString: File",
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"*menubar*file.mnemonic: F",
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"*file.blank.labelString: Blank Screen Now",
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"*file.blank.mnemonic: B",
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"*file.lock.labelString: Lock Screen Now",
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"*file.lock.mnemonic: L",
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"*file.kill.labelString: Kill Daemon",
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"*file.kill.mnemonic: K",
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"*file.restart.labelString: Restart Daemon",
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"*file.restart.mnemonic: R",
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"*file.exit.labelString: Exit",
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"*file.exit.mnemonic: E",
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"*menubar*edit.labelString: Edit",
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"*menubar*edit.mnemonic: E",
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"*edit.cut.labelString: Cut",
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"*edit.cut.mnemonic: u",
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"*edit.copy.labelString: Copy",
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"*edit.copy.mnemonic: C",
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"*edit.paste.labelString: Paste",
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"*edit.paste.mnemonic: P",
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"*menubar*help.labelString: Help",
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"*menubar*help.mnemonic: H",
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"*help.about.labelString: About...",
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"*help.about.mnemonic: A",
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"*help.docMenu.labelString: Documentation...",
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"*help.docMenu.mnemonic: D",
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"*demoTab.marginWidth: 10",
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"*optionsTab.marginWidth: 10",
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"*XmScrolledWindow.topOffset: 10",
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"*XmScrolledWindow.leftOffset: 10",
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"*demoTab.topOffset: 4",
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"*form1.bottomOffset: 10",
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"*form3.leftOffset: 10",
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"*form3.rightOffset: 10",
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"*frame.topOffset: 10",
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"*frame.bottomOffset: 10",
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"*enabled.topOffset: 10",
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"*visLabel.topOffset: 10",
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"*combo.topOffset: 10",
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"*form4.bottomOffset: 4",
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"*hr.bottomOffset: 4",
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"*XmComboBox.marginWidth: 0",
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"*XmComboBox.marginHeight: 0",
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"*demo.marginWidth: 30",
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"*demo.marginHeight: 4",
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"*man.marginWidth: 10",
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"*man.marginHeight: 4",
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"*down.leftOffset: 40",
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"*down.marginWidth: 4",
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"*down.marginHeight: 4",
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"*up.marginWidth: 4",
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"*up.marginHeight: 4",
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"*frame.traversalOn: False",
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"*list.automaticSelection: True",
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"*list.visibleItemCount: 20",
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"*doc.columns: 60",
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"*combo.columns: 11",
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"*demoTab.labelString: Graphics Demos",
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"*optionsTab.labelString: Screensaver Options",
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"*down.labelString: \\\\/ ",
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"*up.labelString: /\\\\ ",
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"*frameLabel.labelString: ",
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"*cmdLabel.labelString: Command Line:",
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"*cmdLabel.alignment: ALIGNMENT_BEGINNING",
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"*enabled.labelString: Enabled",
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"*visLabel.labelString: Visual:",
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"*visLabel.alignment: ALIGNMENT_END",
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"*visLabel.leftOffset: 20",
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"*demo.labelString: Demo",
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"*man.labelString: Documentation...",
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"*done.labelString: Quit",
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"*preferencesLabel.labelString: XScreenSaver Parameters",
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"*timeoutLabel.labelString: Saver Timeout",
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"*cycleLabel.labelString: Cycle Timeout",
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"*fadeSecondsLabel.labelString: Fade Duration",
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"*fadeTicksLabel.labelString: Fade Ticks",
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"*lockLabel.labelString: Lock Timeout",
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"*passwdLabel.labelString: Password Timeout",
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"*preferencesForm*XmTextField.columns: 8",
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"*verboseToggle.labelString: Verbose",
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"*cmapToggle.labelString: Install Colormap",
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"*fadeToggle.labelString: Fade Colormap",
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"*unfadeToggle.labelString: Unfade Colormap",
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"*lockToggle.labelString: Require Password",
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"*OK.marginWidth: 30",
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"*OK.marginHeight: 4",
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"*OK.leftOffset: 10",
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"*OK.bottomOffset: 10",
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"*Cancel.marginWidth: 30",
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"*Cancel.marginHeight: 4",
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"*Cancel.rightOffset: 10",
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"*Cancel.bottomOffset: 10",
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"*hacks.documentation.isInstalled: True",
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"*hacks.qix.documentation: \
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This is the swiss army chainsaw of qix programs. It bounces a series \
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of line segments around the screen, and uses variations on this basic \
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motion pattern to produce all sorts of different presentations: line \
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segments, filled polygons, overlapping translucent areas... Written \
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by Jamie Zawinski.",
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"*hacks.attraction.documentation: \
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Like qix, this uses a simple simple motion model to generate many \
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different display modes. The control points attract each other up to \
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a certain distance, and then begin to repel each other. The \
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attraction/repulsion is proportional to the distance between any two \
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particles, similar to the strong and weak nuclear forces. \
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\\n\\n\
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One of the most interesting ways to watch this hack is simply as \
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bouncing balls, because their motions and interactions with each \
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other are so odd. Sometimes two balls will get into a tight orbit \
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around each other, to be interrupted later by a third, or by the edge \
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of the screen. It looks quite chaotic. \
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\\n\\n\
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Written by Jamie Zawinski, based on Lisp code by John Pezaris.",
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"*hacks.pyro.documentation: \
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Pyro draws exploding fireworks. Blah blah blah. Written by Jamie \
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Zawinski.",
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"*hacks.helix.documentation: \
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This repeatedly generates spirally string-art-ish patterns. Written \
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by Jamie Zawinski.",
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"*hacks.pedal.documentation: \
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This is sort of a combination spirograph/string-art. It generates a \
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large, complex polygon, and lets the X server do the bulk of the work \
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by giving it an even/odd winding rule. Written by Dale Moore, based \
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on some ancient PDP-11 code.",
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"*hacks.rorschach.documentation: \
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This generates random inkblot patterns. The algorithm is deceptively \
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simple for how well it works; it merely walks a dot around the screen \
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randomly, and then reflects the image horizontally, vertically, or \
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both. Any deep-seated neurotic tendencies which this program reveals \
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are your own problem. Written by Jamie Zawinski.",
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"*hacks.hopalong.documentation: \
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This draws lacy fractal patterns, based on iteration in the imaginary \
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plane, from a 1986 Scientific American article. Mostly written by \
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Patrick Naughton.",
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"*hacks.greynetic.documentation: \
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This draws random colored and stippled rectangles. Written by Jamie \
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Zawinski.",
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"*hacks.xroger.documentation: \
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The XScreenSaver logo. Don't you hate it? So do I. Would you like \
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to design a new logo for XScreenSaver? If so, send jwz your \
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submissions.",
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"*hacks.imsmap.name: IMSmap",
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"*hacks.imsmap.documentation: \
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This generates random cloud-like patterns. It looks quite different \
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in monochrome and color. The basic idea is to take four points on \
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the edge of the image, and assign each a random ``elevation''. Then \
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find the point between them, and give it a value which is the average \
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of the other four, plus some small random offset. Then coloration is \
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done based on elevation. \
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\\n\\n\
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The color selection is done by binding the elevation to either hue, \
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saturation, or brightness, and assigning random values to the others. \
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The ``brightness'' mode tends to yield cloudlike patterns, and the \
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others tend to generate images that look like heat-maps or CAT-scans. \
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Written by Juergen Nickelsen and Jamie Zawinski.",
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"*hacks.slidescreen.name: SlideScreen",
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"*hacks.slidescreen.documentation: \
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This grabs an image of whatever is on your screen, divides it into a \
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grid, and then randomly shuffles the squares around as if it was one \
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of those annoying ``16-puzzle'' games, where there is a grid of \
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squares, one of which is missing. I hate trying to solve those \
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puzzles, but watching one permute itself is more amusing. Written by \
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Jamie Zawinski.",
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"*hacks.decayscreen.name: DecayScreen",
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"*hacks.decayscreen.documentation: \
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This grabs an image of whatever is on your screen, and makes it melt. \
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You've no doubt seen this effect before, but no screensaver would \
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really be complete without it. It works best if there's something \
|
||
colorful visible. Warning, if the effect continues after the screen \
|
||
saver is off, seek medical attention. Written by David Wald and \
|
||
Vivek Khera. \
|
||
\\n\\n\
|
||
A number of these screenhacks have the ability to take an image of \
|
||
your desktop and manipulate it in some way. On SGI systems, these \
|
||
programs are able to (at random) pull their source image from the \
|
||
system's video input instead! This works nicely if you leave some \
|
||
some random television station plugged in.",
|
||
"*hacks.jigsaw.documentation: \
|
||
This grabs a screen image, carves it up into a jigsaw puzzle, \
|
||
shuffles it, and then solves the puzzle. This works especially well \
|
||
when you feed it an external video signal instead of letting it grab \
|
||
the screen image (actually, I guess this is generally true...) When \
|
||
it is grabbing a video image, it is sometimes pretty hard to guess \
|
||
what the image is going to look like once the puzzle is solved. \
|
||
Written by Jamie Zawinski.",
|
||
"*hacks.blitspin.name: BlitSpin",
|
||
"*hacks.blitspin.documentation: \
|
||
The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by \
|
||
using logical operations: the bitmap is divided into quadrants, and \
|
||
the quadrants are shifted clockwise. Then the same thing is done \
|
||
again with progressively smaller quadrants, except that all \
|
||
sub-quadrants of a given size are rotated in parallel. Written by \
|
||
Jamie Zawinski based on some cool SmallTalk code seen in in Byte \
|
||
Magazine in 1981. \
|
||
\\n\\n\
|
||
As you watch it, the image appears to dissolve into static and then \
|
||
reconstitute itself, but rotated. You can provide the image to use, \
|
||
as an XBM or XPM file, or tell it to grab a screen image and rotate \
|
||
that.",
|
||
"*hacks.slip.documentation: \
|
||
This program throws some random bits on the screen, then sucks them \
|
||
through a jet engine and spews them out the other side. To avoid \
|
||
turning the image completely to mush, every now and then it will and \
|
||
then it interjects some splashes of color into the scene, or go into \
|
||
a spin cycle, or stretch the image like taffy, or (this is my \
|
||
addition) grab an image of your current desktop to chew on. \
|
||
Originally written by Scott Draves; whacked on by Jamie Zawinski.",
|
||
"*hacks.distort.documentation: \
|
||
This hack grabs an image of the screen, and then lets a transparent \
|
||
lens wander around the screen, magnifying whatever is underneath. \
|
||
Written by Jonas Munsin.",
|
||
"*hacks.spotlight.documentation: \
|
||
Draws a spotlight scanning across a black screen, illumnating the \
|
||
underlying desktop when it passes. Written by Rick Schultz.",
|
||
"*hacks.hypercube.documentation: \
|
||
This displays 2D projections of the sequence of 3D objects which are \
|
||
the projections of the 4D analog to the cube: as a square is composed \
|
||
of four lines, each touching two others; and a cube is composed of \
|
||
six squares, each touching four others; a hypercube is composed of \
|
||
eight cubes, each touching six others. To make it easier to \
|
||
visualize the rotation, it uses a different color for the edges of \
|
||
each face. Don't think about it too long, or your brain will melt. \
|
||
Written by Joe Keane, Fritz Mueller, and Jamie Zawinski.",
|
||
"*hacks.halo.documentation: \
|
||
This draws trippy psychedelic circular patterns that hurt to look at. \
|
||
It can also animate the control-points, but that takes a lot of CPU \
|
||
and bandwidth. Written by Jamie Zawinski.",
|
||
"*hacks.maze.documentation: \
|
||
This is the ancient X maze demo, modified to work with xscreensaver. \
|
||
It generates a random maze, then solves it with visual feedback. \
|
||
Originally by Jim Randell; modified by a cast of thousands.",
|
||
"*hacks.noseguy.documentation: \
|
||
A little man with a big nose wanders around your screen saying \
|
||
things. The things which he says can come from a file, or from an \
|
||
external program like `zippy' or `fortune'. This was extracted from \
|
||
`xnlock' by Dan Heller. Colorized by Jamie Zawinski.",
|
||
"*hacks.flame.documentation: \
|
||
Another iterative fractal generator. Written by Scott Draves.",
|
||
"*hacks.lmorph.name: LMorph",
|
||
"*hacks.lmorph.documentation: \
|
||
This generates random spline-ish line drawings and morphs between \
|
||
them. Written by Sverre H. Huseby and Glenn T. Lines.",
|
||
"*hacks.deco.documentation: \
|
||
This one subdivides and colors rectangles randomly. It looks kind of \
|
||
like Brady-Bunch-era rec-room wall paneling. (Raven says: ``this \
|
||
screensaver is ugly enough to peel paint.'') Written by Jamie \
|
||
Zawinski, inspired by Java code by Michael Bayne.",
|
||
"*hacks.moire.documentation: \
|
||
This one draws cool circular interference patterns. Most of the \
|
||
circles you see aren't explicitly rendered, but show up as a result \
|
||
of interactions between the other pixels that were drawn. Written by \
|
||
Jamie Zawinski, inspired by Java code by Michael Bayne. As he \
|
||
pointed out, the beauty of this one is that the heart of the display \
|
||
algorithm can be expressed with just a pair of loops and a handful of \
|
||
arithmetic, giving it a high ``display hack metric''.",
|
||
"*hacks.moire2.documentation: \
|
||
Another example of the fun you can have with moire \
|
||
interference patterns; this hack generates fields of concentric \
|
||
circles or ovals, and combines the planes with various operations. \
|
||
The planes are moving independently of one another, causing the \
|
||
interference lines to ``spray.'' Written by Jamie Zawinski.",
|
||
"*hacks.lightning.documentation: \
|
||
This one draws crackling fractal lightning bolts. It's simple, \
|
||
direct, and to the point. If only it had sound... Written by Keith \
|
||
Romberg.",
|
||
"*hacks.strange.documentation: \
|
||
This draws strange attractors: it's a colorful, \
|
||
unpredictably-animating field of dots that swoops and twists around. \
|
||
The motion is very nice. Written by Massimino Pascal.",
|
||
"*hacks.spiral.documentation: \
|
||
Moving circular patterns, by Peter Schmitzberger. Moving circular \
|
||
patterns means moire; interference patterns, of course.",
|
||
"*hacks.laser.documentation: \
|
||
Moving radiating lines, that look vaguely like scanning laser beams. \
|
||
Written by Pascal Pensa. (Frankie say: relax.)",
|
||
"*hacks.grav.documentation: \
|
||
This program draws a simple orbital simulation. If you turn on \
|
||
trails, it looks kind of like a cloud-chamber photograph. Written \
|
||
by Greg Bowering.",
|
||
"*hacks.drift.documentation: \
|
||
How could one possibly describe this except as ``drifting recursive \
|
||
fractal cosmic flames?'' Another fine hack from the Scott Draves \
|
||
collection of fine hacks.",
|
||
"*hacks.ifs.name: IFS",
|
||
"*hacks.ifs.documentation: \
|
||
This one draws spinning, colliding iterated-function-system images. \
|
||
Written by Massimino Pascal.",
|
||
"*hacks.julia.documentation: \
|
||
This one draws spinning, animating (are you detecting a pattern here \
|
||
yet?) explorations of the Julia set. You've probably seen static \
|
||
images of this fractal form before, but it's a lot of fun to watch in \
|
||
motion as well. One interesting thing is that there is a small \
|
||
swinging dot passing in front of the image, which indicates the \
|
||
control point from which the rest of the image was generated. \
|
||
Written by Sean McCullough.",
|
||
"*hacks.penrose.documentation: \
|
||
Draws quasiperiodic tilings; think of the implications on modern \
|
||
formica technology. Written by Timo Korvola. \
|
||
\\n\\n\
|
||
In April 1997, Sir Roger Penrose, a British math professor who has \
|
||
worked with Stephen Hawking on such topics as relativity, black \
|
||
holes, and whether time has a beginning, filed a \
|
||
copyright-infringement lawsuit against the Kimberly-Clark \
|
||
Corporation, which Penrose said copied a pattern he created (a \
|
||
pattern demonstrating that ``a nonrepeating pattern could exist in \
|
||
nature'') for its Kleenex quilted toilet paper. Penrose said he \
|
||
doesn't like litigation but, ``When it comes to the population of \
|
||
Great Britain being invited by a multinational to wipe their bottoms \
|
||
on what appears to be the work of a Knight of the Realm, then a last \
|
||
stand must be taken.'' \
|
||
\\n\\n\
|
||
As reported by News of the Weird #491, 4-jul-1997.",
|
||
"*hacks.sierpinski.documentation: \
|
||
This draws the two-dimensional variant of the recursive Sierpinski \
|
||
triangle fractal. Written by Desmond Daignault.",
|
||
"*hacks.braid.documentation: \
|
||
Draws random color-cycling inter-braided concentric circles. Written \
|
||
by John Neil.",
|
||
"*hacks.galaxy.documentation: \
|
||
This draws spinning galaxies, which then collide and scatter their \
|
||
stars to the, uh, four winds or something. Originally an Amiga \
|
||
program by Uli Siegmund.",
|
||
"*hacks.bouboule.documentation: \
|
||
This draws what looks like a spinning, deforming baloon with \
|
||
varying-sized spots painted on its invisible surface. Written by \
|
||
Jeremie Petit.",
|
||
"*hacks.swirl.documentation: \
|
||
More flowing, swirly patterns. This version is by M. Dobie and R. \
|
||
Taylor, but you might have seen a Mac program similar to this called \
|
||
FlowFazer. There is also a cool Java applet of a similar concept",
|
||
"*hacks.flag.documentation: \
|
||
This draws a waving colored flag, that undulates its way around the \
|
||
screen. The trick is the flag can contain arbitrary text and images. \
|
||
By default, it displays either the current system name and OS \
|
||
type, or a picture of ``Bob,'' but you can replace the text or the \
|
||
image with a command-line option. Written by Charles Vidal and Jamie \
|
||
Zawinski.",
|
||
"*hacks.sphere.documentation: \
|
||
Another of the classic screenhacks of the distant past, this one \
|
||
draws shaded spheres in multiple colors. This hack traces its \
|
||
lineage back to Tom Duff in 1982.",
|
||
"*hacks.forest.documentation: \
|
||
This draws fractal trees. Written by Peter Baumung. Everybody loves \
|
||
fractals, right?",
|
||
"*hacks.lisa.documentation: \
|
||
This draws Lisajous loops, by Caleb Cullen. Remember that device \
|
||
they had the Phantom Zone prisoners in during their trial in \
|
||
Superman? I think that was one of these.",
|
||
"*hacks.lissie.documentation: \
|
||
Another Lissajous figure. This one draws the progress of circular \
|
||
shapes along a path. Written by Alexander Jolk.",
|
||
"*hacks.goop.documentation: \
|
||
This draws set of animating, transparent, amoeba-like blobs. The \
|
||
blobs change shape as they wander around the screen, and they are \
|
||
translucent, so you can see the lower blobs through the higher ones, \
|
||
and when one passes over another, their colors merge. Written by \
|
||
Jamie Zawinski. I got the idea for this from a cool mouse pad I \
|
||
have, which achieves the same kind of effect in real life by having \
|
||
several layers plastic with colored oil between them. Written by \
|
||
Jamie Zawinski.",
|
||
"*hacks.starfish.documentation: \
|
||
This generates a sequence of undulating, throbbing, star-like \
|
||
patterns which pulsate, rotate, and turn inside out. Another display \
|
||
mode uses these shapes to lay down a field of colors, which are then \
|
||
cycled. The motion is very organic. Written by Jamie Zawinski.",
|
||
"*hacks.munch.documentation: \\n\
|
||
DATAI 2 \\n\
|
||
ADDB 1,2 \\n\
|
||
ROTC 2,-22 \\n\
|
||
XOR 1,2 \\n\
|
||
JRST .-4 \\n\
|
||
\\n\
|
||
As reported by HAKMEM, in 1962, Jackson Wright wrote the above PDP-1 \
|
||
code. That code still lives on in this screenhack, some 35 years \
|
||
later. The number of lines of enclosing code has increased \
|
||
substantially, however. This version is by Tim Showalter.",
|
||
"*hacks.fadeplot.name: FadePlot",
|
||
"*hacks.fadeplot.documentation: \
|
||
Draws what looks like a waving ribbon following a sinusoidal path. \
|
||
Written by Bas van Gaalen and Charles Vidal.",
|
||
"*hacks.coral.documentation: \
|
||
Simulates coral growth, albeit somewhat slowly. This image doesn't \
|
||
really do it justice. Written by Frederick Roeber.",
|
||
"*hacks.mountain.documentation: \
|
||
Generates random 3d plots that look vaguely mountainous. Written by \
|
||
Pascal Pensa.",
|
||
"*hacks.triangle.documentation: \
|
||
Generates random mountain ranges using iterative subdivision of \
|
||
triangles. Written by Tobias Gloth.",
|
||
"*hacks.worm.documentation: \
|
||
An ancient xlock hack that draws multicolored worms that crawl around \
|
||
the screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and \
|
||
Henrik Theiling.",
|
||
"*hacks.rotor.documentation: \
|
||
Another ancient xlock demo, this one by Tom Lawrence. It draws a \
|
||
line segment moving along a complex spiraling curve. I tweaked this \
|
||
to generate curvier lines, but still frames of it don't look like \
|
||
much.",
|
||
"*hacks.ant.documentation: \
|
||
A cellular automaton that is really a two-dimensional Turing machine: \
|
||
as the heads (``ants'') walk along the screen, they change pixel \
|
||
values in their path. Then, as they pass over changed pixels, their \
|
||
behavior is influenced. Written by David Bagley.",
|
||
"*hacks.demon.documentation: \
|
||
A cellular automaton that starts with a random field, and organizes \
|
||
it into stripes and spirals. Written by David Bagley.",
|
||
"*hacks.loop.documentation: \
|
||
This one produces loop-shaped colonies that spawn, age, and \
|
||
eventually die. Written by David Bagley.",
|
||
"*hacks.vines.documentation: \
|
||
This one generates a continuous sequence of small, curvy geometric \
|
||
patterns. It scatters them around your screen until it fills up, \
|
||
then it clears the screen and starts over. Written by Tracy Camp and \
|
||
David Hansen.",
|
||
"*hacks.kaleidescope.documentation: \
|
||
Another clone of an ancient meme, consisting largely of frenetic \
|
||
rotational motion of colored lines. This one is by Ron Tapia. The \
|
||
motion is nice, but I think it needs more solids, or perhaps just \
|
||
brighter colors. More variations in the rotational speed might help, \
|
||
too.",
|
||
"*hacks.xjack.documentation: \
|
||
This program behaves schizophrenically and makes a lot of typos. \
|
||
Written by Jamie Zawinski. If you haven't seen Stanley Kubrick's \
|
||
masterpiece, ``The Shining,'' you won't get it. Those who have \
|
||
describe this hack as ``inspired.''",
|
||
"*hacks.xlyap.documentation: \
|
||
This generates pretty fractal pictures by doing funky math involving \
|
||
the ``Lyapunov exponent.'' It has a cool interactive mode, too. \
|
||
Written by Ron Record.",
|
||
"*hacks.cynosure.documentation: \
|
||
A hack similar to `greynetic', but less frenetic. The first \
|
||
implementation was by Stephen Linhart; then Ozymandias G. Desiderata \
|
||
wrote a Java applet clone. That clone was discovered by Jamie \
|
||
Zawinski, and ported to C for inclusion here.",
|
||
"*hacks.flow.documentation: \
|
||
Another series of strange attractors: a flowing series of points, \
|
||
making strange rotational shapes. Written by Jeff Butterworth.",
|
||
"*hacks.epicycle.documentation: \
|
||
This program draws the path traced out by a point on the edge of a \
|
||
circle. That circle rotates around a point on the rim of another \
|
||
circle, and so on, several times. These were the basis for the \
|
||
pre-heliocentric model of planetary motion. Written by James \
|
||
Youngman.",
|
||
"*hacks.interference.documentation: \
|
||
Another color-field hack, this one works by computing decaying \
|
||
sinusoidal waves, and allowing them to interfere with each other as \
|
||
their origins move. Written by Hannu Mallat.",
|
||
"*hacks.truchet.documentation: \
|
||
This draws line- and arc-based Truchet patterns that tile the screen. \
|
||
Written by Adrian Likins.",
|
||
"*hacks.bsod.name: BSOD",
|
||
"*hacks.bsod.documentation: \
|
||
BSOD stands for ``Blue Screen of Death.'' The finest in personal \
|
||
computer emulation, this hack simulates popular screen savers from a \
|
||
number of less robust operating systems. Written by Jamie Zawinski.",
|
||
"*hacks.crystal.documentation: \
|
||
Moving polygons, similar to a kaleidescope (more like a kaleidescope \
|
||
than the hack called `kaleid,' actually.) This one by Jouk Jansen.",
|
||
"*hacks.discrete.documentation: \
|
||
More ``discrete map'' systems, including new variants of Hopalong and \
|
||
Julia, and a few others. Written by Tim Auckland.",
|
||
"*hacks.kumppa.documentation: \
|
||
Spiraling, spinning, and very, very fast splashes of color rush \
|
||
toward the screen. Written by Teemu Suutari.",
|
||
"*hacks.rd-bomb.name: RD-Bomb",
|
||
"*hacks.rd-bomb.documentation: \
|
||
Another variation of the `Bomb' program by Scott Draves. This draws \
|
||
a grid of growing square-like shapes that, once they overtake each \
|
||
other, react in unpredictable ways. ``RD'' stands for \
|
||
reaction-diffusion.",
|
||
"*hacks.sonar.documentation: \
|
||
This program draws a simulation of a sonar screen. Written by \
|
||
default, it displays a random assortment of ``bogies'' on the screen, \
|
||
but if compiled properly, it can ping (pun intended) your local \
|
||
network, and actually plot the proximity of the other hosts on your \
|
||
network to you. It would be easy to make it monitor other sources of \
|
||
data, too. (Processes? Active network connections? CPU usage per \
|
||
user?) Written by Stephen Martin.",
|
||
"*hacks.t3d.name: T3D",
|
||
"*hacks.t3d.documentation: \
|
||
This draws a working analog clock composed of floating, throbbing \
|
||
bubbles. Written by Bernd Paysan.",
|
||
"*hacks.penetrate.documentation: \
|
||
This hack simulates the classic arcade game Missile Command. Written \
|
||
by Adam Miller.",
|
||
"*hacks.deluxe.documentation: \
|
||
This draws a pulsing sequence of stars, circles, and lines. It would \
|
||
look better if it was faster, but as far as I can tell, there is no \
|
||
way to make this be both: fast, and flicker-free. Yet another reason \
|
||
X sucks. Written by Jamie Zawinski.",
|
||
"*hacks.compass.documentation: \
|
||
This draws a compass, with all elements spinning about randomly, for \
|
||
that ``lost and nauseous'' feeling. Written by Jamie Zawinski.",
|
||
"*hacks.squiral.documentation: \
|
||
Draws a set of interacting, square-spiral-producing automata. The \
|
||
spirals grow outward until they hit something, then they go around \
|
||
it. Written by Jeff Epler.",
|
||
"*hacks.xflame.documentation: \
|
||
Draws a simulation of pulsing fire. It can also take an arbitrary \
|
||
image and set it on fire too. Written by Carsten Haitzler, hacked on \
|
||
by many others.",
|
||
"*hacks.wander.documentation: \
|
||
Draws a colorful random-walk, in various forms. Written by Rick \
|
||
Campbell.",
|
||
"*hacks.critical.documentation: \
|
||
Draws a system of self-organizing lines. It starts out as random \
|
||
squiggles, but after a few iterations, order begins to appear. \
|
||
Written by Martin Pool.",
|
||
"*hacks.phosphor.documentation: \
|
||
Draws a simulation of an old terminal, with large pixels and \
|
||
long-sustain phosphor. It can run any program as a source of the text \
|
||
it displays. Written by Jamie Zawinski.",
|
||
"*hacks.xmatrix.documentation: \
|
||
A rendition of the text scrolls seen in the movie ``The Matrix.'' \
|
||
Written by Jamie Zawinski.",
|
||
"*hacks.petri.documentation: \
|
||
This simulates colonies of mold growing in a petri dish. Growing \
|
||
colored circles overlap and leave spiral interference in their wake. \
|
||
Written by Dan Bornstein.",
|
||
"*hacks.shadebobs.name: ShadeBobs",
|
||
"*hacks.shadebobs.documentation: \
|
||
This draws smoothly-shaded oscilating oval patterns, that look \
|
||
something like vapor trails or neon tubes. Written by Shane Smit.",
|
||
"*hacks.ccurve.name: C Curve",
|
||
"*hacks.ccurve.documentation: \
|
||
Generates self-similar linear fractals, including the classic ``C \
|
||
Curve.'' Written by Rick Campbell.",
|
||
"*hacks.blaster.documentation: \
|
||
Draws a simulation of flying space-combat robots (cleverly disguised \
|
||
as colored circles) doing battle in front of a moving star field. \
|
||
Written by Jonathan Lin.",
|
||
"*hacks.bumps.documentation: \
|
||
A bit like `Spotlight', except that instead of merely exposing part \
|
||
of your desktop, it creates a bump map from it. Basically, it \
|
||
3D-izes a roaming section of your desktop, based on color intensity. \
|
||
Written by Shane Smit.",
|
||
"*hacks.xteevee.name: XTeeVee",
|
||
"*hacks.xteevee.documentation: \
|
||
XTeeVee simulates various television problems, including static, \
|
||
loss of vertical hold, and a test pattern. By Greg Knauss.",
|
||
"*hacks.xspirograph.name: XSpiroGraph",
|
||
"*hacks.xspirograph.documentation: \
|
||
Simulates that pen-in-nested-plastic-gears toy from your childhood. \
|
||
By Rohit Singh.",
|
||
"*hacks.webcollage.name: WebCollage",
|
||
"*hacks.webcollage.documentation: \
|
||
This program makes collages out of random images pulled off of the \
|
||
World Wide Web. It finds these images by doing random web searches, \
|
||
and then extracting images from the returned pages. It can also be \
|
||
set up to filter the images through the `VidWhacker' program, above, \
|
||
which looks really great. \
|
||
\\n\\n\
|
||
(Note that most of the images it finds are text, and not pictures. \
|
||
This is because most of the web is pictures of text. Which is pretty \
|
||
sad.) Written by Jamie Zawinski.",
|
||
"*hacks.vidwhacker.name: VidWhacker",
|
||
"*hacks.vidwhacker.documentation: \
|
||
This is actually just a shell script that grabs a frame of video from \
|
||
the system's video input, and then uses some PBM filters (chosen at \
|
||
random) to manipulate and recombine the video frame in various ways \
|
||
(edge detection, subtracting the image from a rotated version of \
|
||
itself, etc.) Then it displays that image for a few seconds, and \
|
||
does it again. This works really well if you just feed broadcast \
|
||
television into it. \
|
||
\\n\\n\
|
||
Currently, the three lines of the script that actually grab the \
|
||
source picture are SGI specific, but it should be trivial to adapt it \
|
||
to work on other systems that can grab video (please send me the \
|
||
changes if you do this...)",
|
||
"*hacks.rocks.documentation: \
|
||
This draws an animation of flight through an asteroid field, with \
|
||
changes in rotation and direction. It can also display 3D \
|
||
separations for red/blue glasses! Mostly written by Jamie Zawinski.",
|
||
"*hacks.bubbles.documentation: \
|
||
This simulates the kind of bubble formation that happens when water \
|
||
boils:small bubbles appear, and as they get closer to each other, \
|
||
they combine to form larger bubbles, which eventually pop. Written \
|
||
by James Macnicol.",
|
||
"*hacks.gears.documentation: \
|
||
This draws a set of turning, interlocking gears, rotating in three \
|
||
dimensions. Another GL hack, by Danny Sung, Brian Paul, and Ed \
|
||
Mackey.",
|
||
"*hacks.superquadrics.documentation: \
|
||
Ed Mackey reports that he wrote the first version of this program in \
|
||
BASIC on a Commodore 64 in 1987, as a 320x200 black and white \
|
||
wireframe. Now it is GL and has specular reflections.",
|
||
"*hacks.morph3d.name: Morph3D",
|
||
"*hacks.morph3d.documentation: \
|
||
Another 3d shape-changing GL hack, by Marcelo Vianna. It has the \
|
||
same shiny-plastic feel as Superquadrics, as many computer-generated \
|
||
objects do...",
|
||
"*hacks.cage.documentation: \
|
||
This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius \
|
||
strip, and rotates it in three dimensions. Written by Marcelo \
|
||
Vianna.",
|
||
"*hacks.moebius.documentation: \
|
||
Another M. C. Escher hack by Marcelo Vianna, this one draws \
|
||
``Moebius Strip II,'' a GL image of ants walking along the surface of \
|
||
a moebius strip.",
|
||
"*hacks.stairs.documentation: \
|
||
by Marcelo Vianna's third Escher GL hack, this one draws an \
|
||
``infinite'' staircase.",
|
||
"*hacks.pipes.documentation: \
|
||
If you've ever been in the same room with a Windows NT machine, \
|
||
you've probably seen this GL hack. This version is by Marcelo \
|
||
Vianna.",
|
||
"*hacks.sproingies.documentation: \
|
||
Q-Bert meets Marble Madness! Written by Ed Mackey.",
|
||
"*hacks.rubik.documentation: \
|
||
Draws a Rubik's Cube that rotates in three dimensions and repeatedly \
|
||
shuffles and solves itself. Another fine GL hack by Marcelo Vianna.",
|
||
"*hacks.atlantis.documentation: \
|
||
This is xfishtank writ large: a GL animation of a number of sharks, \
|
||
dolphins, and whales. The swimming motions are great. Originally \
|
||
written by Mark Kilgard.",
|
||
"*hacks.lament.documentation: \
|
||
Animates a simulation of Lemarchand's Box, repeatedly solving itself. \
|
||
Requires OpenGL, and a machine with fast hardware support for texture \
|
||
maps. Warning: occasionally opens doors. Written by Jamie Zawinski.",
|
||
"*hacks.bubble3d.name: Bubble3D",
|
||
"*hacks.bubble3d.documentation: \
|
||
Draws a stream of rising, undulating 3D bubbles, rising toward the \
|
||
top of the screen, with nice specular reflections. Written by Richard \
|
||
Jones.",
|
||
"*hacks.glplanet.name: GLPlanet",
|
||
"*hacks.glplanet.documentation: \
|
||
Draws a planet bouncing around in space. Written by David Konerding. \
|
||
The built-in image is a map of the earth (extracted from `xearth'), \
|
||
but you can wrap any texture around the sphere, e.g., the planetary \
|
||
textures that come with `ssystem'.",
|
||
"*hacks.pulsar.documentation: \
|
||
Draws some intersecting planes, making use of alpha blending, fog, \
|
||
textures, and mipmaps, plus a ``frames per second'' meter so that you \
|
||
can tell how fast your graphics card is... Requires OpenGL. Written \
|
||
by David Konerding.",
|
||
"*hacks.extrusion.documentation: \
|
||
Draws various rotating extruded shapes that twist around, lengthen, \
|
||
and turn inside out. Created by David Konerding from the samples \
|
||
that come with the GL Extrusion library by Linas Vepstas.",
|
||
"*hacks.sierpinski3d.name: Sierpinski3D",
|
||
"*hacks.sierpinski3d.documentation: \
|
||
This draws the three-dimensional variant of the recursive Sierpinski \
|
||
triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski.",
|
||
"*hacks.ripples.documentation: \
|
||
This draws rippling interference patterns like splashing water. \
|
||
With the -water option, it manipulates your desktop image to look \
|
||
like something is dripping into it. Written by Tom Hammersley.",
|
||
"*hacks.xdaliclock.name: XDaliClock",
|
||
"*hacks.xdaliclock.documentation: \
|
||
XDaliClock draws a large digital clock, the numbers of which change by \
|
||
``melting'' into their new shapes. Written by Jamie Zawinski. This \
|
||
is not included with the XScreenSaver package, but if you don't have \
|
||
it already, you can find it at <http://www.jwz.org/xdaliclock/>.",
|
||
"*hacks.xearth.documentation: \
|
||
XEarth draws an image of the Earth, as seen from your favorite vantage \
|
||
point in space, correctly shaded for the current position of the Sun. \
|
||
Written by Kirk Johnson. This is not included with the XScreenSaver \
|
||
package, but if you don't have it already, you can find it at \
|
||
<http://www.cs.colorado.edu/~tuna/xearth/>.",
|
||
"*hacks.ssystem.name: SSystem",
|
||
"*hacks.ssystem.documentation: \
|
||
SSystem is a GL Solar System simulator. It simulates flybys of Sun, \
|
||
the nine planets and a few major satellites, with four camera modes. \
|
||
Written by Raul Alonso. This is not included with the XScreenSaver \
|
||
package, but if you don't have it already, you can find it at \
|
||
<http://www1.las.es/~amil/ssystem/>.",
|
||
"*hacks.xmountains.documentation: \
|
||
XMountains generates realistic-looking fractal terrains of snow-capped \
|
||
mountains near water, with either a top view or a side view. \
|
||
Written by Stephen Booth. This is not included with the XScreenSaver \
|
||
package, but if you don't have it already, you can find it at \
|
||
<http://www.epcc.ed.ac.uk/~spb/xmountains/>. \
|
||
\\n\\n\
|
||
Be sure to compile it with -DVROOT or it won't work right when launched \
|
||
by the xscreensaver daemon.",
|
||
"*hacks.xaos.name: XaoS",
|
||
"*hacks.xaos.documentation: \
|
||
XaoS generates fast fly-through animations of the Mandelbrot and other \
|
||
fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not \
|
||
included with the XScreenSaver package, but if you don't have it \
|
||
already, you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>.",
|
||
"*hacks.xfishtank.name: XFishTank",
|
||
"*hacks.xfishtank.documentation: \
|
||
Fish! This is not included with the XScreenSaver package, but if you \
|
||
don't have it already, you can find it at \
|
||
<http://metalab.unc.edu/pub/Linux/X11/demos/>.",
|
||
"*hacks.xsnow.documentation: \
|
||
Draws falling snow and the occasional tiny Santa. By Rick Jansen. \
|
||
You can find it at <http://zoutmijn.bpa.nl/rick/Xsnow/>.",
|
||
"*hacks.goban.documentation: \
|
||
Replays historical games of go (aka wei-chi and baduk) on the screen. \
|
||
By Scott Draves. You can find it at <http://www.draves.org/goban/>.",
|
||
"*hacks.electricsheep.name: ElectricSheep",
|
||
"*hacks.electricsheep.documentation: \
|
||
ElectricSheep is an xscreensaver module that displays mpeg video of \
|
||
an animated fractal flame. In the background, it contributes render \
|
||
cycles to the next animation. Periodically it uploades completed \
|
||
frames to the server, where they are compressed for distribution to \
|
||
all clients. \
|
||
\\n\\n\
|
||
This program is recommended only if you have a high bandwidth \
|
||
connection to the Internet. \
|
||
\\n\\n\
|
||
By Scott Draves. You can find it at <http://www.electricsheep.org/>. \
|
||
See that web site for configuration information.",
|