gnome-control-center/capplets/screensaver/screensavers/imsmap.xml
Richard Hestilow 1d840a3813 Install all pixmaps. (pixmaps_DATA): Add blank-screen.png.
2001-08-09  Richard Hestilow  <hestilow@ximian.com>

	* Makeflie.am (EXTRA_DIST): Install all pixmaps.
	(pixmaps_DATA): Add blank-screen.png.

	* pref-file.c: Replace "programs" value with a regenerated
	string.
	(print_aligned_row): Added.
	(print_list_to_str): Added.

	* preferences.h (Screensaver): Add new fields "filename",
	"compat_command_line", "fakepreview", and "fakes",
	to deal with the new xml storage.
	(Preferences): Add new fields "savers_hash" and "invalidsavers".

	* preferences.c (screensaver_list_prepend_dir): Added.
	(screensaver_cmp_func): Added.
	(screensaver_list_load): Added.
	(preferences_new): Initialize savers_hash.
	(clean_saver_list): Added.
	(preferences_load): Load screensavers from xml.
	(parse_arg_default): Added.
	(screensaver_read_xml): Updated for the new format.
	(screensaver_new_from_file): Added.

	* prefs-widget.c (double_click_cb): Added.
	(): Remove right click menu, add double click handler.
	(model_is_cell_editable): Fix for etable bug.
	(random_timeout_cb): Avoid vidwhacker and webcollage.
	* preview.c: Optionally show fakepreview if set, and
	deal with compat_command_line, and refresh pixbufs.
	(command_exists): Renamed to rc_command_exists.

	* rc-parse.c: (parse_screensaver_list): Merely update
	the existing entries, via the provided hash.

	* screensaver-prefs-dialog.c (get_argument_data): Just
	find the xml file using ::filename.

	* screensavers/magic.pl.in: Added.
	* screensavers/Makefile.am: Generate .xml.h files for translators,
	and install all .xml files and .png files, and run magic.pl on
	make install.
2001-08-10 03:36:17 +00:00

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XML

<?xml version="1.0" encoding="ISO-8859-1"?>
<screensaver name="imsmap" _label="IMSmap">
<command arg="-root"/>
<_description>This generates random cloud-like patterns. It looks quite different in monochrome and color. The basic idea is to take four points on the edge of the image, and assign each a random ``elevation''. Then find the point between them, and give it a value which is the average of the other four, plus some small random offset. Then coloration is done based on elevation.
The color selection is done by binding the elevation to either hue, saturation, or brightness, and assigning random values to the others. The ``brightness'' mode tends to yield cloudlike patterns, and the others tend to generate images that look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie Zawinski.</_description>
</screensaver>