Make WrappedQueues and PersistableChannelUniqueQueues Pausable (#18393)

Implements the Pausable interface on WrappedQueues and PersistableChannelUniqueQueues

Reference #15928

Signed-off-by: Andrew Thornton art27@cantab.net
This commit is contained in:
zeripath 2022-01-24 22:54:35 +00:00 committed by GitHub
parent 43c6b27716
commit ab7f701671
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 72 additions and 14 deletions

View file

@ -239,6 +239,26 @@ func (q *PersistableChannelUniqueQueue) IsEmpty() bool {
return q.channelQueue.IsEmpty()
}
// IsPaused will return if the pool or queue is paused
func (q *PersistableChannelUniqueQueue) IsPaused() bool {
return q.channelQueue.IsPaused()
}
// Pause will pause the pool or queue
func (q *PersistableChannelUniqueQueue) Pause() {
q.channelQueue.Pause()
}
// Resume will resume the pool or queue
func (q *PersistableChannelUniqueQueue) Resume() {
q.channelQueue.Resume()
}
// IsPausedIsResumed will return a bool indicating if the pool or queue is paused and a channel that will be closed when it is resumed
func (q *PersistableChannelUniqueQueue) IsPausedIsResumed() (paused, resumed <-chan struct{}) {
return q.channelQueue.IsPausedIsResumed()
}
// Shutdown processing this queue
func (q *PersistableChannelUniqueQueue) Shutdown() {
log.Trace("PersistableChannelUniqueQueue: %s Shutting down", q.delayedStarter.name)