gnome-control-center/po/sk.po
Richard Hestilow ad12a43bc9 Committed slackware compilation patch from fflewddur@dropline.net.
2002-02-14  Richard Hestilow  <hestilow@ximian.com>

	* Committed slackware compilation patch from
	fflewddur@dropline.net.
2002-02-15 02:00:34 +00:00

3321 lines
106 KiB
Text

# GNOME control-center Slovak translation
# Copyright (C) 2000,2001 Free Software Foundation, Inc.
# Stanislav Visnovsky <visnovsky@nenya.ms.mff.cuni.cz>, 2000,2001.
#
msgid ""
msgstr ""
"Project-Id-Version: control-center 1.5.1\n"
"POT-Creation-Date: 2002-02-12 00:27-0600\n"
"PO-Revision-Date: 2002-01-30 16:02CET\n"
"Last-Translator: Stanislav Višňovský <visnovsky@nenya.ms.mff.cuni.cz>\n"
"Language-Team: Slovak <sk-i18n@lists.linux.sk>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 0.9.6\n"
#: capplets/background/background.desktop.in.h:1
msgid "Background"
msgstr "Pozadie"
#: capplets/background/background.desktop.in.h:2
msgid "Configuration of the desktop's background"
msgstr "Nastavenie pozadia plochy"
#: capplets/background/background-properties-capplet.c:291
#: capplets/common/capplet-util.c:243
#: capplets/default-applications/gnome-default-applications-properties.c:575
#: capplets/keyboard/gnome-keyboard-properties.c:319
#: capplets/mouse/gnome-mouse-properties.c:493
#: capplets/sound/sound-properties-capplet.c:139
msgid "Retrieve and store legacy settings"
msgstr "Získať a uložiť predchádzajúce nastavenie"
#: capplets/background/background-properties-capplet.c:315
msgid "Background properties"
msgstr "Vlastnosti pozadia"
#: capplets/common/capplet-util.c:239 capplets/common/capplet-util.c:241
msgid "Just apply settings and quit"
msgstr "Iba použiť nastavenie a skončiť"
#: capplets/common/gconf-property-editor.c:144
msgid "Key"
msgstr "Kľúč"
#: capplets/common/gconf-property-editor.c:145
msgid "GConf key to which this property editor is attached"
msgstr "GConf kľúč, ku ktorému je tento editor vlastností pripojený"
#: capplets/common/gconf-property-editor.c:151
msgid "Callback"
msgstr "Spätné volanie"
#: capplets/common/gconf-property-editor.c:152
msgid "Issue this callback when the value associated with key gets changed"
msgstr "Zavolať toto volanie pri zmene asociovaného kľúča"
#: capplets/common/gconf-property-editor.c:157
msgid "Change set"
msgstr "Zmeniť množinu"
#: capplets/common/gconf-property-editor.c:158
msgid ""
"GConf change set containing data to be forwarded to the gconf client on apply"
msgstr "GConf zmení množinu obsahujúu dáta posielané pri odpovedi klientovi"
#: capplets/common/gconf-property-editor.c:163
msgid "Conversion to widget callback"
msgstr "Spätné volanie pre prevod do prvku"
#: capplets/common/gconf-property-editor.c:164
msgid ""
"Callback to be issued when data are to be converted from GConf to the widget"
msgstr "Volanie, ktoré sa má použiť po prevode dát z GConf do prvku"
#: capplets/common/gconf-property-editor.c:169
msgid "Conversion from widget callback"
msgstr "Spätné volanie pre prevod z prvku"
#: capplets/common/gconf-property-editor.c:170
msgid ""
"Callback to be issued when data are to be converted to GConf from the widget"
msgstr "Volanie, ktoré sa má použiť po prevode dát do GConf z prvku"
#: capplets/common/gconf-property-editor.c:175
msgid "UI Control"
msgstr "Ovládanie rozhrania"
#: capplets/common/gconf-property-editor.c:176
msgid "Object that controls the property (normally a widget)"
msgstr "Objekt, ktorý ovláda vlastnosť (normálne prvok)"
#: capplets/default-applications/default-applications.desktop.in.h:1
msgid "Choose the applications used by default"
msgstr "Vyberte štandardné aplikácie"
#: capplets/default-applications/default-applications.desktop.in.h:2
msgid "Default Applications"
msgstr "Štandardné aplikácie"
#: capplets/desktop-links/Advanced.directory.in.in.h:1
msgid "Advanced"
msgstr ""
#: capplets/desktop-links/Advanced.directory.in.in.h:2
#, fuzzy
msgid "Advanced Settings"
msgstr "Hlavné nastavenie"
#: capplets/desktop-links/cd.desktop.in.in.h:1
#, fuzzy
msgid "CD Properties"
msgstr "Vlastnosti %s"
#: capplets/desktop-links/cd.desktop.in.in.h:2
#, fuzzy
msgid "Configure handling of CD devices"
msgstr "Nastavenie šetriča"
#: capplets/desktop-links/legacy-applications.desktop.in.in.h:1
#, fuzzy
msgid "Legacy Applications"
msgstr "Štandardné aplikácie"
#: capplets/desktop-links/legacy-applications.desktop.in.in.h:2
msgid "Legacy applications settings (grdb)"
msgstr ""
#: capplets/desktop-links/Sawfish/appearance-properties.desktop.in.h:1
msgid "Appearance"
msgstr ""
#: capplets/desktop-links/Sawfish/appearance-properties.desktop.in.h:2
msgid "Configure window appearance"
msgstr ""
#: capplets/desktop-links/Sawfish/bindings-properties.desktop.in.h:1
msgid "Configure key shortcuts"
msgstr ""
#: capplets/desktop-links/Sawfish/bindings-properties.desktop.in.h:2
#, fuzzy
msgid "Shortcuts"
msgstr "Krátke"
#: capplets/desktop-links/Sawfish/focus-properties.desktop.in.h:1
msgid "Configure window focusing"
msgstr ""
#: capplets/desktop-links/Sawfish/focus-properties.desktop.in.h:2
msgid "Focus behavior"
msgstr ""
#: capplets/desktop-links/Sawfish/match-properties.desktop.in.h:1
#, fuzzy
msgid "Configure window properties"
msgstr "Vlastnosti pozadia"
#: capplets/desktop-links/Sawfish/match-properties.desktop.in.h:2
msgid "Matched Windows"
msgstr ""
#: capplets/desktop-links/Sawfish/maximize-properties.desktop.in.h:1
msgid "Configure window minimization and maximization"
msgstr ""
#: capplets/desktop-links/Sawfish/maximize-properties.desktop.in.h:2
msgid "Minimizing and Maximizing"
msgstr ""
#: capplets/desktop-links/Sawfish/meta-properties.desktop.in.h:1
msgid "Configure window manager configuration properties"
msgstr ""
#: capplets/desktop-links/Sawfish/meta-properties.desktop.in.h:2
msgid "Meta"
msgstr ""
#: capplets/desktop-links/Sawfish/misc-properties.desktop.in.h:1
msgid "Configure miscellaneous window features"
msgstr ""
#: capplets/desktop-links/Sawfish/misc-properties.desktop.in.h:2
msgid "Miscellaneous"
msgstr ""
#: capplets/desktop-links/Sawfish/move-properties.desktop.in.h:1
msgid "Configure window move/resize"
msgstr ""
#: capplets/desktop-links/Sawfish/move-properties.desktop.in.h:2
msgid "Moving and Resizing"
msgstr ""
#: capplets/desktop-links/Sawfish/placement-properties.desktop.in.h:1
msgid "Configure window placement"
msgstr ""
#: capplets/desktop-links/Sawfish/placement-properties.desktop.in.h:2
#, fuzzy
msgid "Placement"
msgstr "Lament"
#: capplets/desktop-links/Sawfish/Sawfish.directory.in.in.h:1
#, fuzzy
msgid "Control Center Menu"
msgstr "GNOME Ovládacie centrum"
#: capplets/desktop-links/Sawfish/Sawfish.directory.in.in.h:2
msgid "Sawfish window manager"
msgstr ""
#: capplets/desktop-links/Sawfish/sound-properties.desktop.in.h:1
msgid "Enable window manager sound events"
msgstr ""
#: capplets/desktop-links/Sawfish/sound-properties.desktop.in.h:2
#: capplets/sound/sound.desktop.in.h:2
#, fuzzy
msgid "Sound"
msgstr "Sekúnd"
#: capplets/desktop-links/Sawfish/workspace-properties.desktop.in.h:1
msgid "Configure workspaces"
msgstr ""
#: capplets/desktop-links/Sawfish/workspace-properties.desktop.in.h:2
msgid "Workspaces"
msgstr ""
#: capplets/desktop-links/session.desktop.in.in.h:1
msgid "Configure which non-session aware programs are started up"
msgstr ""
#: capplets/desktop-links/session.desktop.in.in.h:2
msgid "Startup Programs"
msgstr ""
#.
#. * Translatable strings file
#. * Add this file to your project's POTFILES.in.
#. * DO NOT compile it as part of your application.
#.
#: capplets/file-types/category-names.h:7
msgid "Documents"
msgstr ""
#: capplets/file-types/category-names.h:8
msgid "Word Processor"
msgstr ""
#: capplets/file-types/category-names.h:9
msgid "Published Materials"
msgstr ""
#: capplets/file-types/category-names.h:10
msgid "Spreadsheet"
msgstr ""
#: capplets/file-types/category-names.h:11
msgid "Presentation"
msgstr ""
#: capplets/file-types/category-names.h:12
msgid "Diagram"
msgstr ""
#: capplets/file-types/category-names.h:13
msgid "TeX"
msgstr ""
#: capplets/file-types/category-names.h:14
msgid "Vector Graphics"
msgstr ""
#: capplets/file-types/category-names.h:15
msgid "World Wide Web"
msgstr ""
#: capplets/file-types/category-names.h:16
#, fuzzy
msgid "Plain Text"
msgstr "GLPlanet"
#: capplets/file-types/category-names.h:17
msgid "Extended Markup Language (XML)"
msgstr ""
#: capplets/file-types/category-names.h:18
#, fuzzy
msgid "Information"
msgstr "Informácia aktualizovaná."
#: capplets/file-types/category-names.h:19
msgid "Financial"
msgstr ""
#: capplets/file-types/category-names.h:20
msgid "Calendar"
msgstr ""
#: capplets/file-types/category-names.h:21
msgid "Contacts"
msgstr ""
#: capplets/file-types/category-names.h:22
msgid "Packages"
msgstr ""
#: capplets/file-types/category-names.h:23
msgid "Software Development"
msgstr ""
#: capplets/file-types/category-names.h:24
msgid "Source Code"
msgstr ""
#: capplets/file-types/category-names.h:25
msgid "Audio"
msgstr ""
#: capplets/file-types/category-names.h:26
#, fuzzy
msgid "Images"
msgstr "Cage"
#: capplets/file-types/category-names.h:27
#, fuzzy
msgid "Video"
msgstr "Široké"
#: capplets/file-types/file-types-capplet.c:212
msgid "Description"
msgstr "Popis"
#: capplets/file-types/file-types-capplet.c:219
#, fuzzy
msgid "Extensions"
msgstr "Extrusion"
#: capplets/file-types/file-types.desktop.in.h:1
msgid "File Types and Programs"
msgstr ""
#: capplets/file-types/file-types.desktop.in.h:2
msgid "Specify which programs are used to open or view each file type"
msgstr ""
#: capplets/file-types/mime-category-edit-dialog.c:137
msgid "Edit file category"
msgstr ""
#: capplets/file-types/mime-category-edit-dialog.c:171
#: capplets/file-types/mime-edit-dialog.c:204
#: capplets/file-types/service-edit-dialog.c:166
#: capplets/file-types/service-edit-dialog.c:167
#, fuzzy
msgid "Model"
msgstr "Viac"
#: capplets/file-types/mime-category-edit-dialog.c:172
msgid "GtkTreeModel that contains the category data"
msgstr ""
#: capplets/file-types/mime-category-edit-dialog.c:177
msgid "MIME category info"
msgstr ""
#: capplets/file-types/mime-category-edit-dialog.c:178
msgid "Structure containing information on the MIME category"
msgstr ""
#: capplets/file-types/mime-category-edit-dialog.c:343
#: capplets/file-types/mime-edit-dialog.c:392
#: capplets/file-types/mime-edit-dialog.c:492
#: capplets/file-types/service-edit-dialog.c:351
#: capplets/file-types/service-edit-dialog.c:397
msgid "Custom"
msgstr "Vlastný"
#: capplets/file-types/mime-edit-dialog.c:164
#, fuzzy
msgid "Extension"
msgstr "Extrusion"
#: capplets/file-types/mime-edit-dialog.c:167
msgid "Edit file type"
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:205
msgid "Underlying model to notify when Ok is clicked"
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:212
msgid "MIME type information"
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:213
msgid "Structure with data on the MIME type"
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:219
msgid "Is add dialog"
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:220
msgid "True if this dialog is for adding a MIME type"
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:387
#: capplets/file-types/mime-edit-dialog.c:442
#, fuzzy
msgid "None"
msgstr "(Žiadne)"
#: capplets/file-types/mime-edit-dialog.c:673
msgid ""
"Invalid MIME type. Please enter a valid MIME type, or leave the field blank "
"to have one generated for you."
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:684
msgid "There already exists a MIME type of that name."
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:748
msgid "Category"
msgstr ""
#: capplets/file-types/mime-edit-dialog.c:753
msgid "Choose a file category"
msgstr ""
#: capplets/file-types/mime-types-model.c:167
#: capplets/file-types/mime-types-model.c:168
msgid "Model for categories only"
msgstr ""
#: capplets/file-types/mime-types-model.c:420
#, fuzzy
msgid "Internet Services"
msgstr "Interference"
#: capplets/file-types/service-edit-dialog.c:133
msgid "Edit service information"
msgstr ""
#: capplets/file-types/service-edit-dialog.c:174
msgid "Service info"
msgstr ""
#: capplets/file-types/service-edit-dialog.c:175
msgid "Structure containing service information"
msgstr ""
#: capplets/file-types/service-edit-dialog.c:181
msgid "Is add"
msgstr ""
#: capplets/file-types/service-edit-dialog.c:182
msgid "TRUE if this is an add service dialog"
msgstr ""
#: capplets/file-types/service-edit-dialog.c:489
#, fuzzy
msgid "Please enter a protocol name."
msgstr "Prosím, zadajte príkazový riadok."
#: capplets/file-types/service-edit-dialog.c:502
msgid ""
"Invalid protocol name. Please enter a protocol name without any spaces or "
"punctuation."
msgstr ""
#: capplets/file-types/service-edit-dialog.c:515
msgid "There is already a protocol by that name."
msgstr ""
#: capplets/file-types/service-info.c:44
#, fuzzy
msgid "Unknown service types"
msgstr "Neznámy používateľ."
#: capplets/file-types/service-info.c:45
msgid "World wide web"
msgstr ""
#: capplets/file-types/service-info.c:46
msgid "File transfer protocol"
msgstr ""
#: capplets/file-types/service-info.c:47
#, fuzzy
msgid "Detailed documentation"
msgstr "Štandardné umiestnenie"
#: capplets/file-types/service-info.c:48
msgid "Manual pages"
msgstr ""
#: capplets/file-types/service-info.c:49
msgid "Electronic mail transmission"
msgstr ""
#: capplets/font/font-properties.desktop.in.h:1
#, fuzzy
msgid "Font"
msgstr "Forest"
#: capplets/font/font-properties.desktop.in.h:2
msgid "Select which font to use"
msgstr ""
#: capplets/keyboard/gnome-keyboard-properties.c:315
#: capplets/keyboard/gnome-keyboard-properties.c:317
#: capplets/sound/sound-properties-capplet.c:135
#: capplets/sound/sound-properties-capplet.c:137
msgid ""
"Just apply settings and quit (compatibility only; now handled by daemon)"
msgstr ""
#: capplets/keyboard/keyboard.desktop.in.h:1
msgid "Keyboard"
msgstr "Klávesnica"
#: capplets/keyboard/keyboard.desktop.in.h:2
msgid "Keyboard Properties"
msgstr "Vlastnosti klávesnice"
#: capplets/mouse/gnome-mouse-properties.c:518
#: capplets/mouse/mouse.desktop.in.h:2
msgid "Mouse Properties"
msgstr "Vlastnosti myši"
#: capplets/mouse/mouse.desktop.in.h:1
msgid "Mouse"
msgstr "Myš"
#: capplets/screensaver/screensaver.desktop.in.h:1
msgid "Configure the settings of the screensaver"
msgstr "Nastavenie šetriča"
#: capplets/screensaver/screensaver.desktop.in.h:2
msgid "Screensaver"
msgstr "Šetrič obrazovky"
#: capplets/sound/sound.desktop.in.h:1
msgid "Configure GNOME's use of sound"
msgstr ""
#: capplets/sound/sound-properties-capplet.c:167
#, fuzzy
msgid "Sound properties"
msgstr "Vlastnosti pozadia"
#. just 8 short names that will serve as samples for titles in demo
#: capplets/theme-switcher/control/control.c:19
msgid "Eenie"
msgstr ""
#: capplets/theme-switcher/control/control.c:19
#, fuzzy
msgid "Mynie"
msgstr "Moire"
#: capplets/theme-switcher/control/control.c:19
msgid "Catcha"
msgstr ""
#: capplets/theme-switcher/control/control.c:19
msgid "By Its"
msgstr ""
#: capplets/theme-switcher/control/control.c:20
msgid "Meenie"
msgstr ""
#: capplets/theme-switcher/control/control.c:20
#, fuzzy
msgid "Moe"
msgstr "Viac"
#: capplets/theme-switcher/control/control.c:20
#, fuzzy
msgid "Tiger"
msgstr "Užšie"
#: capplets/theme-switcher/control/control.c:20
#, fuzzy
msgid "Toe"
msgstr "Dve"
#: capplets/theme-switcher/control/control.c:38
msgid "Selected themes from above will be tested by previewing here."
msgstr ""
#. column one
#: capplets/theme-switcher/control/control.c:43
msgid "Sample Button"
msgstr ""
#: capplets/theme-switcher/control/control.c:47
msgid "Sample Check Button"
msgstr ""
#: capplets/theme-switcher/control/control.c:53
msgid "Sample Text Entry Field"
msgstr ""
#: capplets/theme-switcher/control/control.c:64
msgid "Submenu"
msgstr ""
#: capplets/theme-switcher/control/control.c:69
msgid "Item 1"
msgstr ""
#: capplets/theme-switcher/control/control.c:71
msgid "Another item"
msgstr ""
#: capplets/theme-switcher/control/control.c:75
msgid "Radio Button 1"
msgstr ""
#: capplets/theme-switcher/control/control.c:81
msgid "Radio Button 2"
msgstr ""
#: capplets/theme-switcher/control/control.c:102
msgid "One"
msgstr ""
#: capplets/theme-switcher/control/control.c:108
msgid "Two"
msgstr "Dve"
#: capplets/theme-switcher/gtk-theme-selector.desktop.in.h:1
msgid "Gtk+ Theme Selector"
msgstr ""
#: capplets/theme-switcher/gtk-theme-selector.desktop.in.h:2
msgid "Select which gtk+ theme to use"
msgstr ""
#: capplets/theme-switcher/main.c:217
#, fuzzy
msgid "Select a theme to install"
msgstr "Vyberte terminál"
#: capplets/ui-properties/behavior.desktop.in.h:1
msgid "Sets the default behavior of GNOME applications"
msgstr ""
#: capplets/ui-properties/behavior.desktop.in.h:2
msgid "Toolbars & Menus"
msgstr ""
#: control-center/capplet-dir-view.c:146
msgid "Layout"
msgstr "Rozmiestnenie"
#: control-center/capplet-dir-view.c:147
msgid "Layout to use for this view of the capplets"
msgstr "Rozmiestnenie použité pre tento pohľad appletov ovládacie centra"
#: control-center/capplet-dir-view.c:153
msgid "Capplet directory object"
msgstr "Objekt priečinku appletu ovládacieho centra"
#: control-center/capplet-dir-view.c:154
msgid "Capplet directory that this view is viewing"
msgstr ""
"Priečinok appletu ovládacieho centra, ktorý je zobrazený týmto pohľadom"
#: control-center/capplet-dir-view.c:308 control-center/gnomecc.desktop.in.h:1
msgid "GNOME Control Center"
msgstr "GNOME Ovládacie centrum"
#: control-center/capplet-dir-view.c:311
msgid "Desktop properties manager."
msgstr "Správca nastavenia."
#: control-center/capplet-dir-view.c:445
#, c-format
msgid "Gnome Control Center : %s"
msgstr "GNOME Ovládacie centrum: %s"
#: control-center/capplet-dir-view.c:488
msgid ""
"No help is available/installed. Please make sure you\n"
"have the GNOME User's Guide installed on your system."
msgstr ""
"Pre tieto nastavenia nie je pomocník k dispozícii. Prosím, overte, že\n"
"máte nainštalovaný Používateľský manuál GNOME."
#: control-center/capplet-dir-view.c:491
msgid "Close"
msgstr "Zavrieť"
#: control-center/capplet-dir-view-list.c:325
#, c-format
msgid "GNOME Control Center: %s"
msgstr "GNOME Ovládacie centrum: %s"
#: control-center/gnomecc.desktop.in.h:2
msgid "The GNOME configuration tool"
msgstr "Nástroj pre nastavenie GNOME"
#: control-center/main.c:44
msgid "Use shell even if nautilus is running."
msgstr ""
#: libbackground/applier.c:239
msgid "Type"
msgstr "Typ"
#: libbackground/applier.c:240
msgid ""
"Type of bg_applier: BG_APPLIER_ROOT for root window or BG_APPLIER_PREVIEW "
"for preview"
msgstr ""
"Typ bg_applier: BG_APPLIER_ROOT pre koreňové okno alebo BG_APPLIER_PREVIEW "
"pre náhľad"
#: libbackground/applier.c:399
#, c-format
msgid "Could not load pixbuf \"%s\"; disabling wallpaper."
msgstr "Nepodarilo sa načítať obrázok \"%s\", zakazujem tapetu."
#: libbackground/applier.c:522
msgid "Disabled"
msgstr "Zakázané"
#: libsounds/sound-view.c:99
msgid "The sound file for this event does not exist."
msgstr ""
#: libsounds/sound-view.c:101
msgid ""
"The sound file for this event does not exist.\n"
"You may want to install the gnome-audio package\n"
"for a set of default sounds."
msgstr ""
#: libsounds/sound-view.c:154
msgid "Event"
msgstr ""
#: libsounds/sound-view.c:154
msgid "File to Play"
msgstr ""
#: libsounds/sound-view.c:187
msgid "Play"
msgstr "Hrať"
#: libsounds/sound-view.c:193
#, fuzzy
msgid "Select sound file"
msgstr "Vyberte prehliadač"
#~ msgid "Default location"
#~ msgstr "Štandardné umiestnenie"
#~ msgid "Store XML data in the archive"
#~ msgstr "Uložiť XML dáta do archívu"
#~ msgid "Roll back the configuration to a given point"
#~ msgstr "Vrátiť späť nastavenie až po daný bod"
#~ msgid "Change the location profile to the given one"
#~ msgstr "Zmeniť profil umiestnenia na daný"
#~ msgid "Push configuration data out to client machines (UNIMPLEMENTED)"
#~ msgstr "Presunúť nastavenie na klientské počítače (NEIMPLEMENTOVANÉ)"
#~ msgid "Rename a location to a new name"
#~ msgstr "Premenovať umiestnenie"
#~ msgid "Add a new location to the archive"
#~ msgstr "Pridať nové umiestnenie do archívu"
#~ msgid "Remove a location from the archive"
#~ msgstr "Odstrániť umiestnenie z archívu"
#~ msgid "Add a given backend to the given location"
#~ msgstr "Pridať daný stroj do daného umiestnenia"
#~ msgid "Remove the given backend from the given location"
#~ msgstr "Odstrániť daný stroj z daného umiestnenia"
#~ msgid "Perform garbage collection on the given location"
#~ msgstr "Vykoná upratovanie zadaného miesta"
#~ msgid "Use the global repository"
#~ msgstr "Použiť globálny sklad"
#~ msgid "Identifier of location profile on which to operate"
#~ msgstr "Identifikátor profilu umiestnenia, s ktorým pracovať"
#~ msgid "LOCATION"
#~ msgstr "UMIESTNENIE"
#~ msgid "Backend being used for this operation"
#~ msgstr "Stroj použitý pre túto operáciu"
#~ msgid "BACKEND_ID"
#~ msgstr "ID_STROJA"
#~ msgid "Store only the differences with the parent location's config"
#~ msgstr "Uložiť iba rozdiely oproti rodičovskému nastaveniu"
#~ msgid "Store only those settings set in the previous config"
#~ msgstr "Uložiť iba nastavenia existujúce v predchádzajúcom nastavení"
#~ msgid "Date to which to roll back"
#~ msgstr "Dátum, ku ktorému sa vrátiť"
#~ msgid "DATE"
#~ msgstr "DÁTUM"
#~ msgid "Roll back all configuration items"
#~ msgstr "Vrátiť späť celé nastavenie"
#~ msgid "Roll back to the revision REVISION_ID"
#~ msgstr "Vrátiť nastavenie ID_REVÍZIE"
#~ msgid "REVISION_ID"
#~ msgstr "ID_REVÍZIE"
#~ msgid "Roll back to the last known revision"
#~ msgstr "Vrátiť späť posledné známe nastavenie"
#~ msgid "Roll back by STEPS revisions"
#~ msgstr "Vrátiť o KROKY revízií nastavenia"
#~ msgid "STEPS"
#~ msgstr "KROKY"
#~ msgid "Don't run the backend, just dump the output"
#~ msgstr "Nespúštať stroj, iba vypísať výstup"
#~ msgid "Parent location for the new location"
#~ msgstr "Rodičovské umiestnenie pre nové umiestnenie"
#~ msgid "PARENT"
#~ msgstr "RODIČ"
#~ msgid "New name to assign to the location"
#~ msgstr "Nové meno pre toto umiestnenie"
#~ msgid "NEW_NAME"
#~ msgstr "NOVÉ_MENO"
#~ msgid "Add/remove this backend to/from the master backend list"
#~ msgstr "Pridať/odstrániť tento stroj do/z hlavného zoznamu strojov"
#~ msgid "Full containment"
#~ msgstr "Plné obsahovanie"
#~ msgid "Partial containment"
#~ msgstr "Čiastočné obsahovanie"
#~ msgid "Global archiver options"
#~ msgstr "Globálne nastavenie archivátora"
#~ msgid "Archiver commands"
#~ msgstr "Príkazy archivátora"
#~ msgid "Options for storing data"
#~ msgstr "Možnosti pre ukladanie dát"
#~ msgid "Options for rolling back"
#~ msgstr "Možnosti pre návrat k starším konfiguráciám"
#~ msgid "Options for adding or renaming locations"
#~ msgstr "Možnosti pre pridanie a premenovanie umiestnení"
#~ msgid "Options for adding and removing backends"
#~ msgstr "Možnosti pre pridanie a odstránenie strojov"
#~ msgid "Wallpaper Selection"
#~ msgstr "Výber tapety"
#~ msgid "Can't find an hbox, using a normal file selection"
#~ msgstr "Nepodarilo sa nájsť hbox, použije normálny výber súboru"
#~ msgid "Preview"
#~ msgstr "Náhľad"
#~ msgid "Gnome Default Editor"
#~ msgstr "GNOME Editor štandardného nastavenia"
#~ msgid "Select an Editor"
#~ msgstr "Vyberte editor"
#~ msgid "With this option, you can select a predefined Editor as your default"
#~ msgstr "Táto voľba umožňuje výber štandardného editora"
#~ msgid "Custom Editor"
#~ msgstr "Vlastný editor"
#~ msgid "With this option you can create your own default editor"
#~ msgstr "Táto voľba umožňuje výber vlastného štandardného editora"
#~ msgid "Start in Terminal"
#~ msgstr "Spustiť v termináli"
#~ msgid "Does this editor need to start in an xterm?"
#~ msgstr "Potrebuje tento editor xterm?"
#~ msgid "Accepts Line Number"
#~ msgstr "Akceptuje čísla riadkov"
#~ msgid "Does this editor accept line numbers from the command line?"
#~ msgstr "Akceptuje tento editor čísla riadkov z príkazového riadku?"
#~ msgid "Command:"
#~ msgstr "Príkaz:"
#~ msgid "Please enter the command line used to start this editor"
#~ msgstr "Prosím, zadajte príkazový riadok pre spustenie editora"
#~ msgid "Text Editor"
#~ msgstr "Textový editor"
#~ msgid "Gnome Default Web Browser"
#~ msgstr "GNOME štandardný prehliadač WWW"
#~ msgid "Select a Web Browser"
#~ msgstr "Vyberte prehliadač WWW"
#~ msgid ""
#~ "With this option, you can select a predefined Web Browser as your default"
#~ msgstr "Táto voľba umožňuje vybrať štandardný prehliadač WWW"
#~ msgid "Custom Web Browser"
#~ msgstr "Vlastný prehliadač WWW"
#~ msgid "With this option you can create your own default web browser"
#~ msgstr "Táto voľba umožňuje definovať vlastný štandardný prehliadač WWW"
#~ msgid "Does this web browser need to display in an xterm?"
#~ msgstr "Potrebuje tento prehliadač xterm?"
#~ msgid "Understands Netscape Remote Control"
#~ msgstr "Podporuje Netscape Remote Control"
#~ msgid ""
#~ "Does this web browser support the netscape remote control protocol? If "
#~ "in doubt, and this web browser isn't Netscape or Mozilla, it probably "
#~ "doesn't."
#~ msgstr ""
#~ "Podporuje tento prehliadač Netscape protokol pre vzdialené ovládanie? Ak "
#~ "to nie je Netscape alebo Mozilla, tak asi nie."
#~ msgid "Please enter the command line used to start this web browser"
#~ msgstr "Prosím, zadajte príkazový riadok pre spustenie prehliadača"
#~ msgid "Web Browser"
#~ msgstr "WWW prehliadač"
#~ msgid "Default Help Viewer"
#~ msgstr "Štandardný prehliadač pomocníka"
#~ msgid "With this option you can select a predefined help viewer."
#~ msgstr "Táto voľba umožňuje vybrať preddefinovaný prehliadač pomocníka."
#~ msgid "Custom Help Viewer"
#~ msgstr "Vlastný prehliadač pomocníka"
#~ msgid "With this option you can create your own help viewer"
#~ msgstr "Táto voľba umožňuje nastaviť vlastný prehliadač pre pomocníka"
#~ msgid "Does this help viewer need an xterm for display?"
#~ msgstr "Vyžaduje tento prehliadač xterm?"
#~ msgid "Accepts URLs"
#~ msgstr "Akceptuje URL"
#~ msgid "Does this help viewer allow URLs for help?"
#~ msgstr "Podporuje tento prehliadač pomocníka URL ako argumenty?"
#~ msgid "Please enter the command line used to start this help viewer"
#~ msgstr "Prosím, zadajte príkazový riadok pre spustenie prehliadača"
#~ msgid "Help Viewer"
#~ msgstr "Prehliadač Pomocníka"
#~ msgid "Default Terminal"
#~ msgstr "Štandardný terminál"
#~ msgid "With this option you can select a predefined terminal."
#~ msgstr "Táto voľba umožňuje vybrať štandardný terminál."
#~ msgid "Custom Terminal"
#~ msgstr "Vlastný terminál"
#~ msgid "With this option you can create your own terminal"
#~ msgstr "Táto voľba umožňuje výber vlastného štandardného terminálu."
#~ msgid "Exec Flag:"
#~ msgstr "Prepínač pre spustenie:"
#~ msgid ""
#~ "Please enter the flag used by this terminal to specify the command to run "
#~ "on startup. For example, in 'xterm' this would be '-e'."
#~ msgstr ""
#~ "Prosím, zadajte prepínač terminálu, ktorým je možné zadať príkaz, ktorý "
#~ "sa má spustiť. Napr. pre 'xterm' je to '-e'."
#~ msgid "Please enter the command line used to start this terminal"
#~ msgstr "Prosím, zadajte príkazový riadok pre spustenie terminálu"
#~ msgid "Terminal"
#~ msgstr "Terminál"
#~ msgid "Couldn't find pixmap file: %s"
#~ msgstr "Nepodarilo sa nájsť súbor pixmap: %s"
#~ msgid "Couldn't create pixmap from file: %s"
#~ msgstr "Neporadilo sa vytvoriť pixmap zo súboru: %s"
#~ msgid "Rollback the capplet given"
#~ msgstr "Vrátiť späť nastavenie z appletu ovládacie centra"
#~ msgid "Operate on global backends"
#~ msgstr "Pracovať s globálnymi strojmi"
#~ msgid "Options for the rollback GUI"
#~ msgstr "Možnosti pre grafické rozhranie návratu"
#~ msgid "1 year ago"
#~ msgstr "pred rokom"
#~ msgid "6 months ago"
#~ msgstr "pred 6 mesiacmi"
#~ msgid "1 month ago"
#~ msgstr "pred mesiacom"
#~ msgid "1 week ago"
#~ msgstr "pred týždňom"
#~ msgid "3 days ago"
#~ msgstr "pred 3 dňami"
#~ msgid "1 day ago"
#~ msgstr "včera"
#~ msgid "1 hour ago"
#~ msgstr "pred hodinou"
#~ msgid "30 minutes ago"
#~ msgstr "pred 30 minútami"
#~ msgid "10 minutes ago"
#~ msgstr "pred 10 minútami"
#~ msgid "5 minutes ago"
#~ msgstr "pred 5 minútami"
#~ msgid "1 minute ago"
#~ msgstr "pred minútou"
#~ msgid "Current time"
#~ msgstr "Aktuálny čas"
#~ msgid "Rollback"
#~ msgstr "Vrátiť späť"
#~ msgid "Custom screensaver. No description available"
#~ msgstr "Vlastný šetrič. Popis nie je k dispozícii"
#~ msgid "About %s\n"
#~ msgstr "O %s\n"
#~ msgid "Name:"
#~ msgstr "Meno:"
#~ msgid "Settings"
#~ msgstr "Nastavenie"
#~ msgid "label1"
#~ msgstr "label1"
#~ msgid "Demo"
#~ msgstr "Demo"
#~ msgid "There are no configurable settings for this screensaver."
#~ msgstr "Pre tento šetrič nie je žiadne nastavenie."
#~ msgid ""
#~ "Cannot find the data to configure this screensaver. Please edit the "
#~ "command line below."
#~ msgstr ""
#~ "Nie je možné nájsť konfiguračné dáta pre tento šetrič. Prosím, upravte "
#~ "príkazový riadok."
#~ msgid "Visual:"
#~ msgstr "Viditeľné:"
#~ msgid "Any"
#~ msgstr "Ľubovoľné"
#~ msgid "3d clock"
#~ msgstr "3d hodiny"
#~ msgid "Fast"
#~ msgstr "Rýchlo"
#~ msgid "High"
#~ msgstr "Vysoká"
#~ msgid "Large"
#~ msgstr "Veľké"
#~ msgid "Low"
#~ msgstr "Nízka"
#~ msgid "Size:"
#~ msgstr "Veľkosť:"
#~ msgid "Slow"
#~ msgstr "Pomaly"
#~ msgid "Small"
#~ msgstr "Malé"
#~ msgid "Twist speed:"
#~ msgstr "Rýchlosť otáčania:"
#~ msgid "Twist:"
#~ msgstr "Otáčanie:"
#~ msgid "Wobble:"
#~ msgstr "Rozpad:"
#~ msgid ""
#~ "A cellular automaton that is really a two-dimensional Turing machine: as "
#~ "the heads (``ants'') walk along the screen, they change pixel values in "
#~ "their path. Then, as they pass over changed pixels, their behavior is "
#~ "influenced. Written by David Bagley."
#~ msgstr ""
#~ "Celulárny automat, ktorý je vlastne dvojrozmerný Turingov stroj: ako sa "
#~ "hlavy (\"mravce\") pohybujú po obrazovke, menia hodnoty bodov. Potom, ked "
#~ "sa dostanú nad zmenené body, ovplyvní to ich chovanie. Napísal David "
#~ "Bagley."
#~ msgid "Ant"
#~ msgstr "Mravec"
#~ msgid "Four Sided cells"
#~ msgstr "Štvorstranné bunky"
#~ msgid "Full Color"
#~ msgstr "Plne farebné"
#~ msgid "Many"
#~ msgstr "Veľa"
#~ msgid "Monochrome"
#~ msgstr "Čiernobielo"
#~ msgid "Nine Sided cells"
#~ msgstr "Deväťstranné bunky"
#~ msgid "Number of colours"
#~ msgstr "Počet farieb"
#~ msgid "Random"
#~ msgstr "Náhodne"
#~ msgid "Random size upto"
#~ msgstr "Náhodná veľkosť až do"
#~ msgid "Randomize"
#~ msgstr "Rozhádzať"
#~ msgid "Sharp turns"
#~ msgstr "Ostré zátačky"
#~ msgid "Six Sided cells"
#~ msgstr "Šesťstranné bunky"
#~ msgid "Specific"
#~ msgstr "Dané"
#~ msgid "Specific size of"
#~ msgstr "Daná veľkosť"
#~ msgid "Speed"
#~ msgstr "Rýchlosť"
#~ msgid "Three Sided cells"
#~ msgstr "Trojstranné bunky"
#~ msgid "Timeout"
#~ msgstr "Timeout"
#~ msgid "Truchet lines"
#~ msgstr "Čiary Truchet"
#~ msgid "Twelve Sided cells"
#~ msgstr "Dvanásťstranné bunky"
#~ msgid "number of Ants"
#~ msgstr "počet mravcov"
#~ msgid "Atlantis"
#~ msgstr "Atlantis"
#~ msgid ""
#~ "This is xfishtank writ large: a GL animation of a number of sharks, "
#~ "dolphins, and whales. The swimming motions are great. Originally written "
#~ "by Mark Kilgard."
#~ msgstr ""
#~ "Toto je prepis xfishtank: animácia GL niekoľkých žralokov, delfínov a "
#~ "veľrýb. Pohyby sú fantastické. Pôvodne napísal Mark Kilgard."
#~ msgid "Attraction (balls)"
#~ msgstr "Príťažlivosť (lopty)"
#~ msgid "Balls"
#~ msgstr "Lopty"
#~ msgid "Color Contrast"
#~ msgstr "Kontrast farieb"
#~ msgid "Length of Trail"
#~ msgstr "Dĺžka stopy"
#~ msgid ""
#~ "Like qix, this uses a simple motion model to generate many different "
#~ "display modes. The control points attract each other up to a certain "
#~ "distance, and then begin to repel each other. The attraction/repulsion is "
#~ "proportional to the distance between any two particles, similar to the "
#~ "strong and weak nuclear forces. One of the most interesting ways to watch "
#~ "this hack is simply as bouncing balls, because their motions and "
#~ "interactions with each other are so odd. Sometimes two balls will get "
#~ "into a tight orbit around each other, to be interrupted later by a third, "
#~ "or by the edge of the screen. It looks quite chaotic. Written by Jamie "
#~ "Zawinski, based on Lisp code by John Pezaris."
#~ msgstr ""
#~ "Podobne ako qix používa jednoduchý model pohybu na generovanie rôznych "
#~ "zobrazení. Ovládacie body sa priťahujú k sebe až na nejakú vzdialenosť, "
#~ "potom sa začínajú odpudzovať. Tieto vzťahy závisia na vzdialenosti "
#~ "dvojíc, podobne ako silné a slabé jadrové sily. Jedným z "
#~ "najzaujímavejších spôsobov, ako sa na to dívať, je predstava lôpt, "
#~ "pretože ich pohyby a vzájomné vzťahy sú veľmi podobné. Niekedy sa stane, "
#~ "že dve lopty začnú okolo seba obiehať, až kým ich nevyruší tretia alebo "
#~ "okraj obrazovky. Vyzerá to dosť chaoticky. Napísal Jamie Zawinski podľa "
#~ "Lisp kódu od Johna Pezarisa."
#~ msgid "Lines"
#~ msgstr "Čiary"
#~ msgid "Long"
#~ msgstr "Dlhé"
#~ msgid "Number of Colors"
#~ msgstr "Počet farieb"
#~ msgid "Polygons"
#~ msgstr "Mnohouholníky"
#~ msgid "Splines"
#~ msgstr "Spliny"
#~ msgid "Tails"
#~ msgstr "Stopy"
#~ msgid "Threshold of repulsion"
#~ msgstr "Hranica pre odpudzovanie"
#~ msgid "Blaster"
#~ msgstr "Blaster"
#~ msgid ""
#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
#~ "colored circles) doing battle in front of a moving star field. Written by "
#~ "Jonathan Lin."
#~ msgstr ""
#~ "Kreslí simuláciu lietajúcich bojových robotov (šikovne vymyslených ako "
#~ "farebné kruhy) bojujúcich na pozadí hviezdneho neba. Napísal Jonathan Lin."
#~ msgid "BlitSpin"
#~ msgstr "BlitSpin"
#~ msgid "Display screensaver in monochrome."
#~ msgstr "Zobraziť šetrič čiernobielo."
#~ msgid "Faster"
#~ msgstr "Rýchlejšie"
#~ msgid "Slower"
#~ msgstr "Pomalšie"
#~ msgid "Speed of rotation."
#~ msgstr "Rýchlosť otáčania."
#~ msgid "Speed of the 90 degree rotation."
#~ msgstr "Rýchlosť otáčania o 90 stupňov."
#~ msgid ""
#~ "The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using "
#~ "logical operations: the bitmap is divided into quadrants, and the "
#~ "quadrants are shifted clockwise. Then the same thing is done again with "
#~ "progressively smaller quadrants, except that all sub-quadrants of a given "
#~ "size are rotated in parallel. Written by Jamie Zawinski based on some "
#~ "cool SmallTalk code seen in in Byte Magazine in 1981. As you watch it, "
#~ "the image appears to dissolve into static and then reconstitute itself, "
#~ "but rotated. You can provide the image to use, as an XBM or XPM file, or "
#~ "tell it to grab a screen image and rotate that."
#~ msgstr ""
#~ "\"Blitspin\" opakovane otáča bitovú mapu o 90 stupňov pomocou logických "
#~ "operácií: mapa je rozdelená na kvadranty a tie sa otáčajú po smere "
#~ "hodinových ručičiek. A to sa opakuje s menšími kvadratami až na to, že "
#~ "pod-kvadranty danej veľkosti sa otáčajú paralelne. Napísal Jamie Zawinski "
#~ "podľa SmallTalk kódu z magazínu Byte z roku 1981. Keď to sledujete, obraz "
#~ "sa rozpadne aby sa zložil otočený. Môžete mu nastaviť vlastný obrázok XMB "
#~ "alebo XPM alebo nechať rotovať zachytený obsah obrazovky."
#~ msgid "Bouboule"
#~ msgstr "Bouboule"
#~ msgid "Colors:"
#~ msgstr "Farby:"
#~ msgid "Count:"
#~ msgstr "Počet:"
#~ msgid "Number of Colors."
#~ msgstr "Počet farieb."
#~ msgid "Number of bubbles to use."
#~ msgstr "Počet bublín."
#~ msgid "Speed of Motion."
#~ msgstr "Rýchlosť pohybu:"
#~ msgid ""
#~ "This draws what looks like a spinning, deforming baloon with varying-"
#~ "sized spots painted on its invisible surface. Written by Jeremie Petit."
#~ msgstr ""
#~ "Toto kreslí niečo ako rotujúci a deformujúci sa balón s rôzne veľkými "
#~ "bodkami na neviditeľnom povrchu. Napísal Jeremie Petit."
#~ msgid "Use red/blue 3d seperation."
#~ msgstr "Použiť červenomodrý 3D mód."
#~ msgid "Braid"
#~ msgstr "Braid"
#~ msgid ""
#~ "Draws random color-cycling inter-braided concentric circles. Written by "
#~ "John Neil."
#~ msgstr "Kreslí náhodné farebné sústredné kruhy. Napísal John Neil."
#~ msgid "BSOD"
#~ msgstr "BSOD"
#~ msgid ""
#~ "BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
#~ "emulation, this hack simulates popular screen savers from a number of "
#~ "less robust operating systems. Written by Jamie Zawinski."
#~ msgstr ""
#~ "BSOD znamená ``Blue Screen of Death.'' Simuluje populárne šetriče "
#~ "obrazovky z menej stabilných operačných systémov. Napísal Jamie Zawinski."
#~ msgid "Bubble3D"
#~ msgstr "Bubble3D"
#~ msgid ""
#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
#~ "the screen, with nice specular reflections. Written by Richard Jones."
#~ msgstr ""
#~ "Kreslí prúd stúpajúcich 3D bublín, ktoré smerujú k hornému okraju "
#~ "obrazovky. Na bublinách sú odrazy. Napísal Richard Jones."
#~ msgid "Bubbles"
#~ msgstr "Bubbles"
#~ msgid "Bubbles exist in three dimensions."
#~ msgstr "Bubliny majú tri rozmery."
#~ msgid "Don't hide bubbles when they pop."
#~ msgstr "Neskrývať bubliny po prasknutí."
#~ msgid "Draw circles instead of pixmap bubbles."
#~ msgstr "Kresliť kruhy namiesto bublín."
#~ msgid ""
#~ "This simulates the kind of bubble formation that happens when water boils:"
#~ "small bubbles appear, and as they get closer to each other, they combine "
#~ "to form larger bubbles, which eventually pop. Written by James Macnicol."
#~ msgstr ""
#~ "Simuluje formáciu bublín, ako keď sa varí voda: objavujú sa malé "
#~ "bublinky, tie sa spájajú, až nakoniec prasknú. Vytvoril James Macnicol."
#~ msgid ""
#~ "A bit like `Spotlight', except that instead of merely exposing part of "
#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a "
#~ "roaming section of your desktop, based on color intensity. Written by "
#~ "Shane Smit."
#~ msgstr ""
#~ "Podobné 'Spotlight', ale namiesto ukazovania častí plochy vytvorí z nej "
#~ "mapu. V podstate vytvorí 3D obraz a presúva ho po obrazovke v závislosti "
#~ "na intenzite farieb. Napísal Shane Smit."
#~ msgid "Bumps"
#~ msgstr "Bumps"
#~ msgid ""
#~ "This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, "
#~ "and rotates it in three dimensions. Written by Marcelo Vianna."
#~ msgstr ""
#~ "Kreslí Escherov ``Impossible Cage'', 3D analógiu k moebiovmu pásu a "
#~ "rotuje ho v 3D. Napísal Marcelo Vianna."
#~ msgid "C Curve"
#~ msgstr "C Curve"
#~ msgid ""
#~ "Generates self-similar linear fractals, including the classic ``C "
#~ "Curve.'' Written by Rick Campbell."
#~ msgstr ""
#~ "Generuje lineárne fraktály, vrátane klasickej ``C krivky.'' Napísal Rick "
#~ "Campbell."
#~ msgid "Compass"
#~ msgstr "Compass"
#~ msgid "Don't use double bufferinge"
#~ msgstr "Nepoužiť dvojitý buffer"
#~ msgid ""
#~ "This draws a compass, with all elements spinning about randomly, for that "
#~ "``lost and nauseous'' feeling. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí kompas, kde sa všetky jeho časti náhodne otáčajú, pre pocit "
#~ "``stratenosti a žalúdočnej nevoľnosti''. Napísal Jamie Zawinski."
#~ msgid "Use double buffering"
#~ msgstr "Použiť dvojitý buffer"
#~ msgid "Coral"
#~ msgstr "Coral"
#~ msgid "Denser"
#~ msgstr "Hustejšie"
#~ msgid "Density"
#~ msgstr "Hustota"
#~ msgid "Number of seeds"
#~ msgstr "Počet semien"
#~ msgid "Seeds"
#~ msgstr "Semená"
#~ msgid ""
#~ "Simulates coral growth, albeit somewhat slowly. This image doesn't really "
#~ "do it justice. Written by Frederick Roeber."
#~ msgstr "Simuluje rast korálov, aj keď pomaly. Napísal Frederick Roeber."
#~ msgid "Cosmos"
#~ msgstr "Cosmos"
#~ msgid ""
#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find "
#~ "it at <http://www.mindspring.com/~campbell/cosmos/>."
#~ msgstr ""
#~ "Kreslí ohňostroj a vybuchujúce rakety. Vytvoril Tom Campell. Nájdete ho "
#~ "na <http://www.mindspring.com/~campbell/cosmos/>."
#~ msgid "Critical"
#~ msgstr "Critical"
#~ msgid ""
#~ "Draws a system of self-organizing lines. It starts out as random "
#~ "squiggles, but after a few iterations, order begins to appear. Written by "
#~ "Martin Pool."
#~ msgstr ""
#~ "Kreslí systém orgranizujúcich sa čiar. Začína náhodne a po niekoľkých "
#~ "iteráciách začne vznikať poriadok. Napísal Martin Pool."
#~ msgid "Cell"
#~ msgstr "Bunka"
#~ msgid "Center image."
#~ msgstr "Obrázok v strede."
#~ msgid "Crystal"
#~ msgstr "Crystal"
#~ msgid "Have at maximum size"
#~ msgstr "Určiť maximálnu veľkosť"
#~ msgid ""
#~ "Moving polygons, similar to a kaleidescope (more like a kaleidescope than "
#~ "the hack called `kaleid,' actually.) This one by Jouk Jansen."
#~ msgstr ""
#~ "Posúvajúce sa mnohouholníky, podobné kaleidoskopu. Vytvoril Jouk Jansen."
#~ msgid "Number of polygons to use."
#~ msgstr "Počet mnohouholníkov."
#~ msgid ""
#~ "A hack similar to `greynetic', but less frenetic. The first "
#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata "
#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, "
#~ "and ported to C for inclusion here."
#~ msgstr ""
#~ "Podobné 'greynetic', ale menej šialené. Prvú implementáciu vytvoril "
#~ "Stephen Linhart, potom Ozymandias G. Desiderata napísal verziu ako Java "
#~ "applet. Tento klon našiel Jamie Zawinski a preložil ho do C."
#~ msgid "Cynosure"
#~ msgstr "Cynosure"
#~ msgid "Less"
#~ msgstr "Menej"
#~ msgid "Number of iterations."
#~ msgstr "Počet opakovaní."
#~ msgid "DangerBall"
#~ msgstr "DangerBall"
#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí loptu, z ktorej sa opakovane vysúvajú kopie. Napísal Jamie "
#~ "Zawinski."
#~ msgid "DecayScreen"
#~ msgstr "DecayScreen"
#~ msgid ""
#~ "This grabs an image of whatever is on your screen, and makes it melt. "
#~ "You've no doubt seen this effect before, but no screensaver would really "
#~ "be complete without it. It works best if there's something colorful "
#~ "visible. Warning, if the effect continues after the screen saver is off, "
#~ "seek medical attention. Written by David Wald and Vivek Khera. A number "
#~ "of these screenhacks have the ability to take an image of your desktop "
#~ "and manipulate it in some way. On SGI systems, these programs are able to "
#~ "(at random) pull their source image from the system's video input "
#~ "instead! This works nicely if you leave some some random television "
#~ "station plugged in."
#~ msgstr ""
#~ "Toto zachytí obsah obrazovky a roztopí ho. Tento efekt ste už určite "
#~ "niekde videli, ale žiadna sada šetričov bez neho nie je úplná. Najlepšie "
#~ "to vyzerá, ked je na obrazovke niečo farebné. Ak efekt uvidíte aj po tom, "
#~ "ako vypnete šetrič, mali by ste navštíviť doktora. Napísal David Wald a "
#~ "Vivek Khera. Veľa z podobných šetričov dokáže zachytiť obsah obrazovky a "
#~ "nejako ho upraviť. Na systémoch SGI je dokonca možné získať zdrojový "
#~ "obraz z video-vstupu. To sa dá využiť, ak necháte zapnutú ako vstup "
#~ "nejaký náhodný televízny kanál."
#~ msgid "Cycle through colors."
#~ msgstr "Dookola meniť farby."
#~ msgid "Deco"
#~ msgstr "Deco"
#~ msgid ""
#~ "This one subdivides and colors rectangles randomly. It looks kind of like "
#~ "Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver "
#~ "is ugly enough to peel paint.'') Written by Jamie Zawinski, inspired by "
#~ "Java code by Michael Bayne."
#~ msgstr ""
#~ "Náhodne rozdeľuje farerbné obdlžniky. Napísal Jamie Zawinski, podľa Java "
#~ "kódu od Michaela Baynea."
#~ msgid "Time between redraws:"
#~ msgstr "Čas medzi prekreslením:"
#~ msgid "Use color when drawing."
#~ msgstr "Použiť farby pri kreslení."
#~ msgid "seconds"
#~ msgstr "sekúnd"
#~ msgid "Deluxe"
#~ msgstr "Deluxe"
#~ msgid ""
#~ "This draws a pulsing sequence of stars, circles, and lines. It would look "
#~ "better if it was faster, but as far as I can tell, there is no way to "
#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. "
#~ "Written by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí pulzujúcu sekvenciu hviezd, kruhov a čiar. Vyzerá lepšie, ked to "
#~ "robí rýchlejšie, ale podľa mojich skúseností nie je možné, aby to bolo "
#~ "rýchlejšie a bez blikania. Další dôvod, prečo X za nič nestojí. Napísal "
#~ "Jamie Zawinski."
#~ msgid ""
#~ "A cellular automaton that starts with a random field, and organizes it "
#~ "into stripes and spirals. Written by David Bagley."
#~ msgstr ""
#~ "Celulárny automat, ktorý začne s náhodným poľom a zorganizuje ho do "
#~ "pruhov a špirál. Napísal David Bagley."
#~ msgid "Demon"
#~ msgstr "Demon"
#~ msgid "Discrete"
#~ msgstr "Discrete"
#~ msgid ""
#~ "More ``discrete map'' systems, including new variants of Hopalong and "
#~ "Julia, and a few others. Written by Tim Auckland."
#~ msgstr ""
#~ "Dalšia \"diskrétna mapa\". Obsahuje nové varianty Hopalong a Julia a "
#~ "niekoľko dalších. Napísal Tim Auckland."
#~ msgid "Number to use."
#~ msgstr "Použité číslo."
#~ msgid "Distort"
#~ msgstr "Distort"
#~ msgid ""
#~ "This hack grabs an image of the screen, and then lets a transparent lens "
#~ "wander around the screen, magnifying whatever is underneath. Written by "
#~ "Jonas Munsin."
#~ msgstr ""
#~ "Tento šetrič zachytí obsah obrazovky a nechá po ňom pohybovať čočku, "
#~ "ktorá zväčšuje miesto, kde práve je. Napísal Jonas Munsin."
#~ msgid "Drift"
#~ msgstr "Drift"
#~ msgid "Fractals should grow."
#~ msgstr "Fraktály majú rásť."
#~ msgid ""
#~ "How could one possibly describe this except as ``drifting recursive "
#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves "
#~ "collection of fine hacks."
#~ msgstr ""
#~ "Ako sa toto dá popísať, ak nie \"posúvajúce sa rekurzívne fraktálové "
#~ "kozmické plamene?!. Vytvoril ho Scott Draves."
#~ msgid "Number of pixels to use."
#~ msgstr "Počet bodov."
#~ msgid "Use lissajous figures to get points."
#~ msgstr "Použiť lissajous obrazce pre získanie bodov."
#~ msgid "ElectricSheep"
#~ msgstr "ElectricSheep"
#~ msgid ""
#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an "
#~ "animated fractal flame. In the background, it contributes render cycles "
#~ "to the next animation. Periodically it uploades completed frames to the "
#~ "server, where they are compressed for distribution to all clients. This "
#~ "program is recommended only if you have a high bandwidth connection to "
#~ "the Internet. By Scott Draves. You can find it at <http://www."
#~ "electricsheep.org/>. See that web site for configuration information."
#~ msgstr ""
#~ "ElectricSheep je šetrič, ktorý zobrazuje mpeg video animovaného "
#~ "fraktálového plameňa. V pozadí počíta dalšie obrázky pre animáciu. "
#~ "Periodicky ich posiela serveru, kde sa pripravia pre poslanie všetkým "
#~ "klientom. Program sa doporučuje iba ak máte dostatočne široké pripojenie "
#~ "na Internet. Napísal Scott Draves. Nájdete ho na <http://www."
#~ "electricsheep.org/>, kde nájdete aj informácie o nastavení."
#~ msgid "Epicycle"
#~ msgstr "Epicycle"
#~ msgid ""
#~ "This program draws the path traced out by a point on the edge of a "
#~ "circle. That circle rotates around a point on the rim of another circle, "
#~ "and so on, several times. These were the basis for the pre-heliocentric "
#~ "model of planetary motion. Written by James Youngman."
#~ msgstr ""
#~ "Tento program kreslí cestu bodu na okraji kruhu. Kruh rotuje okolo bodu "
#~ "na okraji iného kruhu a tak dalej. Toto bol základ pred-heliocentrických "
#~ "modelov pohybov planét. Napísal James Youngman."
#~ msgid "Time finished product is shown."
#~ msgstr "Ako dlho bude zobrazený výsledok."
#~ msgid ""
#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
#~ "turn inside out. Created by David Konerding from the samples that come "
#~ "with the GL Extrusion library by Linas Vepstas."
#~ msgstr ""
#~ "Kreslí rôzne roztiahnuté tvary, ktoré sa otáčajú, naťahujú a prevracajú. "
#~ "Napísal David Konerding z príkladov knižnice GL Extrusion of Linasa "
#~ "Vepstasa."
#~ msgid ""
#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
#~ "Written by Bas van Gaalen and Charles Vidal."
#~ msgstr ""
#~ "Kreslí niečo ako vlniacu su pásku podľa sínusoidy. Napísal Bas van Gaalen "
#~ "a Charles Vidal."
#~ msgid "FadePlot"
#~ msgstr "FadePlot"
#~ msgid "Number"
#~ msgstr "Počet"
#~ msgid "Number of cycles"
#~ msgstr "Počet cyklov"
#~ msgid "Speed of Motion"
#~ msgstr "Rýchlosť pohybu"
#~ msgid "Bitmap for flag"
#~ msgstr "Obrázok na vlajke"
#~ msgid "Flag"
#~ msgstr "Flag"
#~ msgid "Random size up to"
#~ msgstr "Náhodná veľkosť až do"
#~ msgid "Text for flag"
#~ msgstr "Text na vlajke"
#~ msgid ""
#~ "This draws a waving colored flag, that undulates its way around the "
#~ "screen. The trick is the flag can contain arbitrary text and images. By "
#~ "default, it displays either the current system name and OS type, or a "
#~ "picture of ``Bob,'' but you can replace the text or the image with a "
#~ "command-line option. Written by Charles Vidal and Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí vlajúcu farebnú vlajku, ktorá lieta po obrazovke. Trik je v tom, "
#~ "že vlajka môže obsahovať ľubovoľný text a obrázky. Štandardne zobrazuje "
#~ "meno aktuálneho systému a typ operačného systému, alebo \"Boba\". Môžete "
#~ "to ale zmeniť pomocou príkazového riadku. Napísal Charles Vidal a Jamie "
#~ "Zawinski."
#~ msgid "Another iterative fractal generator. Written by Scott Draves."
#~ msgstr "Ďalší iteratívny generátor fraktálov. Napísal Scott Draves."
#~ msgid "Flame"
#~ msgstr "Flame"
#~ msgid "Iterations:"
#~ msgstr "Iterácie:"
#~ msgid "Number of fractals to generate."
#~ msgstr "Počet generovaných fraktálov."
#~ msgid "Pixels per fractal."
#~ msgstr "Bodov na fraktál."
#~ msgid ""
#~ "Another series of strange attractors: a flowing series of points, making "
#~ "strange rotational shapes. Written by Jeff Butterworth."
#~ msgstr ""
#~ "Ďalšia séria divných priťahujúcich sa objektov: prúd bodov, ktoré "
#~ "vytvárajú divné otáčajúce sa tvary. Napísal Jeff Butterworth."
#~ msgid "Flow"
#~ msgstr "Flow"
#~ msgid "Delay between redraws."
#~ msgstr "Pauza pred novým vykreslením."
#~ msgid "Number of trees to use."
#~ msgstr "Počet stromov."
#~ msgid ""
#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves "
#~ "fractals, right?"
#~ msgstr ""
#~ "Kreslí fraktálne stromy. Napísal Paterm Baumung. Každý má rád fraktály, "
#~ "však?"
#~ msgid "Galaxy"
#~ msgstr "Galaxy"
#~ msgid ""
#~ "This draws spinning galaxies, which then collide and scatter their stars "
#~ "to the, uh, four winds or something. Originally an Amiga program by Uli "
#~ "Siegmund."
#~ msgstr ""
#~ "Kreslí otáčajúce sa galaxie, ktoré do seba narážajú a miešajú svoje "
#~ "hviezdy. Pôvodom program z Amigy napísal Uli Siegmund."
#~ msgid "Gears"
#~ msgstr "Gears"
#~ msgid ""
#~ "This draws sets of turning, interlocking gears, rotating in three "
#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí skupinu otáčajúcich sa kolies v troch rozmeroch. GL program "
#~ "vytvoril Danny Sung, Brian Paul, Ed Mackey a Jamie Zawinski."
#~ msgid ""
#~ "Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
#~ "Josiah Pease."
#~ msgstr ""
#~ "Kreslí vlny rotujúceho mriežkového modelu pomocou GL. Napísal Josiah "
#~ "Pease."
#~ msgid "GFlux"
#~ msgstr "GFlux"
#~ msgid ""
#~ "Draws a planet bouncing around in space. Written by David Konerding. The "
#~ "built-in image is a map of the earth (extracted from `xearth'), but you "
#~ "can wrap any texture around the sphere, e.g., the planetary textures that "
#~ "come with `ssystem'."
#~ msgstr ""
#~ "Kreslí planétu v priestore. Napísal David Konerding. Zabudovaný obrázok "
#~ "je mapa Zeme (získaná z 'xearth'), ale môžete na guľu použiť ľubovoľnú "
#~ "textúru, napríklad niektorú zo 'ssystem'."
#~ msgid ""
#~ "Displays a few lines of text spinning around in a solid 3D font. Written "
#~ "by Jamie Zawinski."
#~ msgstr "Zobrazí pár riadkov textu pomocou 3D písma. Napísal Jamie Zawinski."
#~ msgid "GLText"
#~ msgstr "GLText"
#~ msgid "Goban"
#~ msgstr "Goban"
#~ msgid ""
#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By "
#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>."
#~ msgstr ""
#~ "Hrá historické partie hry go (čiže wei-chi a baduk). Vytvoril Scott "
#~ "Draves. Nájdete ho na adrese <http://www.draves.org/goban/>."
#~ msgid "Goop"
#~ msgstr "Goop"
#~ msgid "Have transparent bubbles."
#~ msgstr "Priehľadné bubliny."
#~ msgid ""
#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
#~ "change shape as they wander around the screen, and they are translucent, "
#~ "so you can see the lower blobs through the higher ones, and when one "
#~ "passes over another, their colors merge. Written by Jamie Zawinski. I got "
#~ "the idea for this from a cool mouse pad I have, which achieves the same "
#~ "kind of effect in real life by having several layers plastic with colored "
#~ "oil between them. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí skupinu nimovaných priesvitných tvarov pripomínajúcich améby. "
#~ "Tvary sa menia počas pohybu po obrazovke. Pri prekrývaní sa ich farby "
#~ "spoja. Napísal Jamie Zawinski. Myšlienka pochádza z jednej podložky pod "
#~ "myš, ktorá tento efekt dosiahla viacerými vrstvami priehľadného plastu."
#~ msgid "Use additive color model."
#~ msgstr "Použiť aditívny model farieb."
#~ msgid "Grav"
#~ msgstr "Grav"
#~ msgid "Number of planets to use."
#~ msgstr "Počet planét."
#~ msgid "Objects should leave trails behind them."
#~ msgstr "Objekty majú zanechávať stopu."
#~ msgid "Orbit should decay."
#~ msgstr "Dráhy majú slabnúť."
#~ msgid ""
#~ "This program draws a simple orbital simulation. If you turn on trails, it "
#~ "looks kind of like a cloud-chamber photograph. Written by Greg Bowering."
#~ msgstr ""
#~ "Kreslí jednoduchú simuláciu orbitu. Ak zapnete stopu, vyzerá to ako "
#~ "fotografia. Napísal Greg Bowering."
#~ msgid "Greynetic"
#~ msgstr "Greynetic"
#~ msgid ""
#~ "This draws random colored and stippled rectangles. Written by Jamie "
#~ "Zawinski."
#~ msgstr ""
#~ "Kreslí náhodne vyfarbené a vyplnené obdĺžniky. Napísal Jamie Zawinski."
#~ msgid "Animate circles."
#~ msgstr "Animovať kruhy."
#~ msgid "Cycle through colormap."
#~ msgstr "Dookola meniť farby."
#~ msgid "Halo"
#~ msgstr "Halo"
#~ msgid "Number of circles to use."
#~ msgstr "Počet kruhov."
#~ msgid ""
#~ "This draws trippy psychedelic circular patterns that hurt to look at. It "
#~ "can also animate the control-points, but that takes a lot of CPU and "
#~ "bandwidth. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí psychedelické kruhové vzorky, z ktorých vás pri pozorovaní bolia "
#~ "oči. Dokáže animovať ovládacie body, ale potrebuje na to veľa výkonu CPU. "
#~ "Napísal Jamie Zawinski."
#~ msgid "Use a gradient of colors between circles."
#~ msgstr "Použiť farebné prechody medzi kruhmi."
#~ msgid "Helix"
#~ msgstr "Helix"
#~ msgid ""
#~ "This repeatedly generates spirally string-art-ish patterns. Written by "
#~ "Jamie Zawinski."
#~ msgstr "Opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski."
#~ msgid "Time between redraws."
#~ msgstr "Čas medzi prekreslením."
#~ msgid "Hopalong"
#~ msgstr "Hopalong"
#~ msgid "Number of pixels before a color change."
#~ msgstr "Počet bodov pred zmenou farby."
#~ msgid ""
#~ "This draws lacy fractal patterns, based on iteration in the imaginary "
#~ "plane, from a 1986 Scientific American article. Mostly written by Patrick "
#~ "Naughton."
#~ msgstr ""
#~ "Kreslí fraktálové vzorky založené na iterácii neskutočnej plochy z článku "
#~ "Scientific American z roku 1986. Väčšinu napísal Patrick Naughton."
#~ msgid "Hyperball"
#~ msgstr "Hyperball"
#~ msgid ""
#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
#~ "projection of the sequence of 3D objects which are the projections of the "
#~ "4D analog to the dodecahedron. Written by Joe Keane."
#~ msgstr ""
#~ "Hyperlopta je hyperkocka ako dodekahedron je kocka. Zobrazuje 2D "
#~ "projekciu sekvencie 3D objektov, ktoré sú projekciami 4D analógie "
#~ "dodekahedronu. Napísal Joe Keane."
#~ msgid "Closer"
#~ msgstr "Bližšie"
#~ msgid "Distance from center of cube"
#~ msgstr "Vzdialenosť od stredu kocky"
#~ msgid "Farther"
#~ msgstr "Ďalej"
#~ msgid "Hypercube"
#~ msgstr "Hypercube"
#~ msgid ""
#~ "This displays 2D projections of the sequence of 3D objects which are the "
#~ "projections of the 4D analog to the cube: as a square is composed of four "
#~ "lines, each touching two others; and a cube is composed of six squares, "
#~ "each touching four others; a hypercube is composed of eight cubes, each "
#~ "touching six others. To make it easier to visualize the rotation, it uses "
#~ "a different color for the edges of each face. Don't think about it too "
#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "Zobrazuje 2D projekciu sekvencie 3D objektov, ktoré sú projekciami 4D "
#~ "analógie kocky. Ako štvorec zložený zo štyroch čiar, kde sa vždy dve "
#~ "dotýkajú, kocka je zložená zo 6 štvorcov, kde sa vždy 4 dotýkajú, "
#~ "hyperkocka je zložená z 8 kociek, kde sa dotýka vždy 6 kociek. Aby bolo "
#~ "možné zobraziť rotáciu, používa sa rôzna farba pre jednotlivé hrany. Moc "
#~ "nad tým nerozmýšľajte. Napísal Joe Keane, Fritz Mueller a Jamie Zawinski."
#~ msgid "IFS"
#~ msgstr "IFS"
#~ msgid ""
#~ "This one draws spinning, colliding iterated-function-system images. "
#~ "Written by Massimino Pascal."
#~ msgstr ""
#~ "Toto kreslí otáčajúce sa obrázky z iterovaných funkcií. Napísal Massimino "
#~ "Pascal."
#~ msgid "IMSmap"
#~ msgstr "IMSmap"
#~ msgid ""
#~ "This generates random cloud-like patterns. It looks quite different in "
#~ "monochrome and color. The basic idea is to take four points on the edge "
#~ "of the image, and assign each a random ``elevation''. Then find the point "
#~ "between them, and give it a value which is the average of the other four, "
#~ "plus some small random offset. Then coloration is done based on "
#~ "elevation. The color selection is done by binding the elevation to either "
#~ "hue, saturation, or brightness, and assigning random values to the "
#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and "
#~ "the others tend to generate images that look like heat-maps or CAT-scans. "
#~ "Written by Juergen Nickelsen and Jamie Zawinski."
#~ msgstr ""
#~ "Generuje náhodné mraky. Vyzerajú úplne inak, ak sú farebné a ak sú "
#~ "čiernobiele. Základom je zobrať štyri body na okraji obrázku a náhodne "
#~ "ich vyzdvihnúť. Potom nájsť bod medzi nimi a vyzdvihnúť ho podľa "
#~ "priemernej výšky plus nejaký náhodný posun. Farba je potom založená na "
#~ "vyzdvihnutí s tým, že sa spojí s odtieňom, jasom alebo sýtosťou a ostatné "
#~ "hodnoty budú náhodné. Ak sa zviaže s jasom, vznikajú mraky, v ostatných "
#~ "režimoch to je niečo ako obrazy CAT alebo tepelné mapy. Napísal Juergen "
#~ "Nickelsen a Jamie Zawinski."
#~ msgid ""
#~ "Another color-field hack, this one works by computing decaying sinusoidal "
#~ "waves, and allowing them to interfere with each other as their origins "
#~ "move. Written by Hannu Mallat."
#~ msgstr ""
#~ "Dalšie farebné pole, ktoré sa počíta ako ofarbenie sinusoidových vln, "
#~ "ktoré sa navzájom ovplyvňujú počas pohybu ich bodov. Napísal Hannu Mallat."
#~ msgid "Jigsaw"
#~ msgstr "Jigsaw"
#~ msgid ""
#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles "
#~ "it, and then solves the puzzle. This works especially well when you feed "
#~ "it an external video signal instead of letting it grab the screen image "
#~ "(actually, I guess this is generally true...) When it is grabbing a video "
#~ "image, it is sometimes pretty hard to guess what the image is going to "
#~ "look like once the puzzle is solved. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Zachytí obsah obrazovky, rozreže ju na puzzle, zamieša a potom vyrieši. "
#~ "Veľmi pekne to funguje s externým televíznym signálom. V tom prípade býva "
#~ "dosť ťažké zistiť, čo na obrázku bude. Napísal Jamie Zawinski."
#~ msgid "Julia"
#~ msgstr "Julia"
#~ msgid ""
#~ "This one draws spinning, animating (are you detecting a pattern here "
#~ "yet?) explorations of the Julia set. You've probably seen static images "
#~ "of this fractal form before, but it's a lot of fun to watch in motion as "
#~ "well. One interesting thing is that there is a small swinging dot passing "
#~ "in front of the image, which indicates the control point from which the "
#~ "rest of the image was generated. Written by Sean McCullough."
#~ msgstr ""
#~ "Kreslí rotujúce animované pohľady na množinu Julia. Možno ste už videli "
#~ "tento fraktál statický, ale pohyblivý je oveľa krajší. Zaujímavý je malý "
#~ "bod pred obrázkom, ktorý ukazuje, z ktorého miesta sa obrázok "
#~ "vygeneroval. Napísal Sean McCullough."
#~ msgid ""
#~ "Another clone of an ancient meme, consisting largely of frenetic "
#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion "
#~ "is nice, but I think it needs more solids, or perhaps just brighter "
#~ "colors. More variations in the rotational speed might help, too."
#~ msgstr ""
#~ "Další klon starého programu, pozostávajúci z frenetických rotačných "
#~ "pohybov farebných čiar. Napísal Ron Tapia. Pohyb je pekný, ale myšlim, že "
#~ "by to chcelo lepšie farby. Možno by to chcelo aj zmeny v rýchlosti "
#~ "rotácie."
#~ msgid "Kaleidescope"
#~ msgstr "Kaleidescope"
#~ msgid "Number of segments."
#~ msgstr "Počet segmentov."
#~ msgid "Number of trails."
#~ msgstr "Počet stôp."
#~ msgid "Segments"
#~ msgstr "Segmenty"
#~ msgid "Kumppa"
#~ msgstr "Kumppa"
#~ msgid ""
#~ "Spiraling, spinning, and very, very fast splashes of color rush toward "
#~ "the screen. Written by Teemu Suutari."
#~ msgstr ""
#~ "Veľmi veľmi rýchle farebné škvrny bežiace po obrazovke. Napísal Teemu "
#~ "Suutari."
#~ msgid ""
#~ "Animates a simulation of Lemarchand's Box, repeatedly solving itself. "
#~ "Requires OpenGL, and a machine with fast hardware support for texture "
#~ "maps. Warning: occasionally opens doors. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Animuje simuláciu Lamerchandovej krabice, ktorá sa rieši. Vyžaduje OpenGl "
#~ "a počítač s rýchlou podporou textúr. Varovanie: niekedy otvára dvere. "
#~ "Napísal Jamie Zawinski."
#~ msgid "Duration of laser burst."
#~ msgstr "Trvanie zväzku."
#~ msgid "Laser"
#~ msgstr "Laser"
#~ msgid "Longer"
#~ msgstr "Dlhšie"
#~ msgid ""
#~ "Moving radiating lines, that look vaguely like scanning laser beams. "
#~ "Written by Pascal Pensa. (Frankie say: relax.)"
#~ msgstr ""
#~ "Posúvajúce sa čiary, ktoré trochu pripomínajú laserové paprsky. Napísal "
#~ "Pascal Pensa."
#~ msgid "Segments:"
#~ msgstr "Segmenty:"
#~ msgid "Shorter"
#~ msgstr "Kratšie"
#~ msgid "Size of burst."
#~ msgstr "Veľkosť zväzku."
#~ msgid "Lightning"
#~ msgstr "Lightning"
#~ msgid ""
#~ "This one draws crackling fractal lightning bolts. It's simple, direct, "
#~ "and to the point. If only it had sound... Written by Keith Romberg."
#~ msgstr ""
#~ "Tento šetrič kreslí fraktálové blesky. Je to jednoduché a priame. Keby to "
#~ "ešte malo zvuk... Napísal Keith Romberg."
#~ msgid "Larger"
#~ msgstr "Väčšie"
#~ msgid "Lisa"
#~ msgstr "Lisa"
#~ msgid "Size of object."
#~ msgstr "Veľkosť objektu."
#~ msgid "Smaller"
#~ msgstr "Menšie"
#~ msgid ""
#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had "
#~ "the Phantom Zone prisoners in during their trial in Superman? I think "
#~ "that was one of these."
#~ msgstr ""
#~ "Kreslí kruhy Lisajous. Napísal Caleb Cullen. Pamätáte si na to "
#~ "zariadenie, ktoré mali vezni počas súdu vo filme Superman? Myslím, že to "
#~ "bolo niečo podobné."
#~ msgid ""
#~ "Another Lissajous figure. This one draws the progress of circular shapes "
#~ "along a path. Written by Alexander Jolk."
#~ msgstr ""
#~ "Ďalší obrázok Lissajous. Kreslí priebeh kruhových tvarov podľa danej "
#~ "cesty. Napísal Alexander Jolk."
#~ msgid "Lissie"
#~ msgstr "Lissie"
#~ msgid "LMorph"
#~ msgstr "LMorph"
#~ msgid "Number of interpolation steps."
#~ msgstr "Počet krokov interpolácie."
#~ msgid "Number of points."
#~ msgstr "Počet bodov."
#~ msgid "Open figures."
#~ msgstr "Otvorené tvary."
#~ msgid "Points:"
#~ msgstr "Body:"
#~ msgid ""
#~ "This generates random spline-ish line drawings and morphs between them. "
#~ "Written by Sverre H. Huseby and Glenn T. Lines."
#~ msgstr ""
#~ "Generuje náhodné spline krivky a morfuje medzi nimi. Napísal Sverre H. "
#~ "Huseby a Glenn T. Lines."
#~ msgid "Loop"
#~ msgstr "Loop"
#~ msgid ""
#~ "This one produces loop-shaped colonies that spawn, age, and eventually "
#~ "die. Written by David Bagley."
#~ msgstr ""
#~ "Vytvára kruhové kolónie, ktoré sa rozširujú, starnú a umierajú. Napísal "
#~ "David Bagley."
#~ msgid "Delay between drawing the maze and starting the solution."
#~ msgstr "Pauza medzi kreslením bludiska a začiatkom hľadania."
#~ msgid "Delay between each step in the maze."
#~ msgstr "Prestávka medzi krokmi v bludisku."
#~ msgid "Delay between finishing the maze and starting a new one."
#~ msgstr "Pauza medzi dokončením hľadania a začiatkom nového bludiska."
#~ msgid "Less Delay"
#~ msgstr "Kratšie čakanie"
#~ msgid "Maze"
#~ msgstr "Maze"
#~ msgid "More Delay"
#~ msgstr "Dlhšie čakanie"
#~ msgid "Put a bridge over the logo?"
#~ msgstr "Koridor cez logo?"
#~ msgid ""
#~ "This is the ancient X maze demo, modified to work with xscreensaver. It "
#~ "generates a random maze, then solves it with visual feedback. Originally "
#~ "by Jim Randell; modified by a cast of thousands."
#~ msgstr ""
#~ "Toto je staré demo bludiska, upravené ako šetrič obrazovky. Generuje "
#~ "náhodné bludisko, ktoré potom vizuálne vyrieši. Pôvodne napísal Jim "
#~ "Randell, neskôr upravené hordou dalších."
#~ msgid ""
#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius "
#~ "Strip II,'' a GL image of ants walking along the surface of a moebius "
#~ "strip."
#~ msgstr ""
#~ "Další obraz od M. C. Eschera. Napísal Marcelo Vianna. Tento šetrič kreslí "
#~ "Moebiovu pásku II, GL obrázok mravcov lezúcich po povrchu moebiovej pásky."
#~ msgid "Moebius"
#~ msgstr "Moebius"
#~ msgid "Maximum radius increment"
#~ msgstr "Maximálne zväčšenie polomeru"
#~ msgid ""
#~ "This one draws cool circular interference patterns. Most of the circles "
#~ "you see aren't explicitly rendered, but show up as a result of "
#~ "interactions between the other pixels that were drawn. Written by Jamie "
#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the "
#~ "beauty of this one is that the heart of the display algorithm can be "
#~ "expressed with just a pair of loops and a handful of arithmetic, giving "
#~ "it a high ``display hack metric''."
#~ msgstr ""
#~ "Kreslí krásne kruhové interferenčné vzorky. Väčšina kruhov nie sú presne "
#~ "kreslené, ale zobrazujú sa ako výsledok interferencie. Napísal Jamie "
#~ "Zawinski, inšpirácia Java program od Michaela Baynea. Ako hovorí, krása "
#~ "tohto šetriča je, že srdcom algoritmu je dvojica cyklov a trochu "
#~ "matematicky."
#~ msgid ""
#~ "Another example of the fun you can have with moire interference patterns; "
#~ "this hack generates fields of concentric circles or ovals, and combines "
#~ "the planes with various operations. The planes are moving independently "
#~ "of one another, causing the interference lines to ``spray.'' Written by "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "Další príklad zábavných interferenčných vzoriek moire, kde sa generuje "
#~ "pole sústredných kružníc a oválov a kombinuje vrstvy rôznymi operáciami. "
#~ "Vrstvy sa nezávisle pohybujú, takže interferenčné čiary vyzerajú ako "
#~ "sprej. Napísal Jamie Zawinski."
#~ msgid "Moire2"
#~ msgstr "Moire2"
#~ msgid ""
#~ "Draws several different representations of molecules. Some common "
#~ "molecules are built in, and it can also read PDB (Protein Data Base) "
#~ "files as input. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí rôzne reprezentácie molekúl. Niektoré obvyklé molekuly sú "
#~ "zabudované, ale dokáže načítať ako vstup aj súbory PDB (Protein Data "
#~ "Base). Napísal Jamie Zawinski."
#~ msgid "Molecule"
#~ msgstr "Molecule"
#~ msgid ""
#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects "
#~ "do..."
#~ msgstr ""
#~ "Další šetrič meniaceho sa 3D tvar napísal Marcelo Vianna. ýeľmi sa podobá "
#~ "Superquadrics, podobne, ako veľa počítačom generovaných objektov..."
#~ msgid "Morph3D"
#~ msgstr "Morph3D"
#~ msgid ""
#~ "Generates random 3d plots that look vaguely mountainous. Written by "
#~ "Pascal Pensa."
#~ msgstr ""
#~ "Generuje náhodný 3d obraz, ktorý pripomína hory. Napísal Pascal Pensa."
#~ msgid "Mountain"
#~ msgstr "Mountain"
#~ msgid ""
#~ "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in "
#~ "1962, Jackson Wright wrote the above PDP-1 code. That code still lives on "
#~ "in this screenhack, some 35 years later. The number of lines of enclosing "
#~ "code has increased substantially, however. This version is by Tim "
#~ "Showalter."
#~ msgstr ""
#~ "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 Ako oznámil v roku 1962 "
#~ "HAKMEM, Jackson Wright napísal tento kód pre PDP-1. Kód stále žije v "
#~ "tomto šetriči, už 35 rokov. Počet čiar bol ale výrazne zvýšený. Túto "
#~ "verziu vytvoril Tim Showalter."
#~ msgid "Draw square at weird starting points."
#~ msgstr "Kresliť obdĺžniky na divných štartovacích miestach."
#~ msgid "Munch"
#~ msgstr "Munch"
#~ msgid "Use XOR drawing function."
#~ msgstr "Použiť pre kreslenie XOR."
#~ msgid ""
#~ "Draws different shapes composed of nervously vibrating squiggles, as if "
#~ "seen through a camera operated by a monkey on crack. By Dan Bornstein."
#~ msgstr ""
#~ "Kreslí rôzne tvary zložené z vibrujúcich častí, ako keby ste sa dívali "
#~ "cez kameru v rukách šialenej opice. Vytvoril Dan Bornstein."
#~ msgid "NerveRot"
#~ msgstr "NerveRot"
#~ msgid ""
#~ "A little man with a big nose wanders around your screen saying things. "
#~ "The things which he says can come from a file, or from an external "
#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by "
#~ "Dan Heller. Colorized by Jamie Zawinski."
#~ msgstr ""
#~ "Malý muž s veľkým nosom sa prechádza po obrazovke a hovorí rôzne veci. "
#~ "Pochádzajú zo súboru alebo z externého programu, ako je 'zippy' alebo "
#~ "'fortune'. Bol extrahovaný z 'xnlock' od Dana Hellera. Do farieb "
#~ "previedol Jamie Zawinski."
#~ msgid "Noseguy"
#~ msgstr "Noseguy"
#~ msgid "Maximum number of lines."
#~ msgstr "Maximálny počet čiar."
#~ msgid "Pedal"
#~ msgstr "Pedal"
#~ msgid ""
#~ "This is sort of a combination spirograph/string-art. It generates a "
#~ "large, complex polygon, and lets the X server do the bulk of the work by "
#~ "giving it an even/odd winding rule. Written by Dale Moore, based on some "
#~ "ancient PDP-11 code."
#~ msgstr ""
#~ "Toto je niečo ako kombinácia spirograph/string-art. Generuje veľké, "
#~ "zložité mnohouholníky a nechá X server makať. Napísal Dale Moore, "
#~ "založené na starom kóde z PDP-11."
#~ msgid "Time to fade away."
#~ msgstr "Dĺžka strácania obrazu."
#~ msgid "Time to show each picture."
#~ msgstr "Čas pre každý obrázok."
#~ msgid "Penetrate"
#~ msgstr "Penetrate"
#~ msgid ""
#~ "This hack simulates the classic arcade game Missile Command. Written by "
#~ "Adam Miller."
#~ msgstr "Simuluje klasickú hru Missile Command. Vytvoril Adam Miller."
#~ msgid ""
#~ "Draws quasiperiodic tilings; think of the implications on modern formica "
#~ "technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a "
#~ "British math professor who has worked with Stephen Hawking on such topics "
#~ "as relativity, black holes, and whether time has a beginning, filed a "
#~ "copyright-infringement lawsuit against the Kimberly-Clark Corporation, "
#~ "which Penrose said copied a pattern he created (a pattern demonstrating "
#~ "that ``a nonrepeating pattern could exist in nature'') for its Kleenex "
#~ "quilted toilet paper. Penrose said he doesn't like litigation but, ``When "
#~ "it comes to the population of Great Britain being invited by a "
#~ "multinational to wipe their bottoms on what appears to be the work of a "
#~ "Knight of the Realm, then a last stand must be taken.'' As reported by "
#~ "News of the Weird #491, 4-jul-1997."
#~ msgstr ""
#~ "Kreslí kváziperiodické dlaždice. Vytvoril Timo Korvola. V aprili 1997, "
#~ "Sir Roger Penrose, anglický profesor matematiky, ktorý spolupracoval so "
#~ "Stephenom Hawkingom na témach ako relativita, čierne diery, počiatok "
#~ "času, zažaloval Kimberly-Clark Corporation, ktorá vraj okopírovala "
#~ "vzorku, ktorú vytvoril (vzorka, kde je vidieť, že \"neopakujúca sa vzorka "
#~ "v prírode môže existovať\"), pre toaletný papier Kleenex. Prebrané z "
#~ "\"News of the Weird\" #491, 4-jul-1997."
#~ msgid "Penrose"
#~ msgstr "Penrose"
#~ msgid "Petri"
#~ msgstr "Petri"
#~ msgid ""
#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
#~ "circles overlap and leave spiral interference in their wake. Written by "
#~ "Dan Bornstein."
#~ msgstr ""
#~ "Toto simuluje kolónie pliesne rastúce v petriho miske. Farebné rastúce "
#~ "kruhy sa prekrývajú a nechávajú špirálovitú interferenciu. Napísal Dan "
#~ "Bornstein."
#~ msgid ""
#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
#~ "phosphor. It can run any program as a source of the text it displays. "
#~ "Written by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí simuláciu starého terminálu s veľkými bodmi a dlhotrvajúcim "
#~ "fosforeskovaním. Ako zdroj textu dokáže používať ľubovoľný program. "
#~ "Vytvoril Jamie Zawinski."
#~ msgid "Phosphor"
#~ msgstr "Phosphor"
#~ msgid ""
#~ "If you've ever been in the same room with a Windows NT machine, you've "
#~ "probably seen this GL hack. This version is by Marcelo Vianna."
#~ msgstr ""
#~ "Ak ste už niekedy videli Windows NT, asi ste tento šetrič už poznali. "
#~ "Táto verzia je od Marcela Vianna."
#~ msgid "Pipes"
#~ msgstr "Pipes"
#~ msgid ""
#~ "Draws some intersecting planes, making use of alpha blending, fog, "
#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can "
#~ "tell how fast your graphics card is... Requires OpenGL. Written by David "
#~ "Konerding."
#~ msgstr ""
#~ "Kreslí prieniky plôch pomocou alfa blendingu, hmly, textúr a mipmáp a "
#~ "metrom pre počet obrázkov za sekundu, takže dokážete určiť, ako rýchlu "
#~ "máte grafickú kartu. Vyžaduje OpenGL. Napísal David Konerding."
#~ msgid "Pulsar"
#~ msgstr "Pulsar"
#~ msgid "Frequency of missile launch"
#~ msgstr "Frekvencia výstrelov rakiet."
#~ msgid "Number of particles"
#~ msgstr "Počet častíc"
#~ msgid "Particles on screen"
#~ msgstr "Počet častíc na obrazovke"
#~ msgid "Pyro"
#~ msgstr "Pyro"
#~ msgid ""
#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
#~ msgstr "Pyro kreslí ohňostroj. Bla bla bla. Napísal Jamie Zawinski."
#~ msgid "Color contrast"
#~ msgstr "Kontrast farieb"
#~ msgid "Discrete Lines"
#~ msgstr "Oddelené čiary"
#~ msgid "Length"
#~ msgstr "Dĺžka"
#~ msgid "Narrow"
#~ msgstr "Užšie"
#~ msgid "Number of points:"
#~ msgstr "Počet bodov:"
#~ msgid "Number of trails:"
#~ msgstr "Počet stôp:"
#~ msgid "Qix (solid)"
#~ msgstr "Qix (solid)"
#~ msgid "Solid Trails"
#~ msgstr "Plné stopy"
#~ msgid "Spread between lines"
#~ msgstr "Vzdialenosť medzi čiarami"
#~ msgid ""
#~ "This is the swiss army chainsaw of qix programs. It bounces a series of "
#~ "line segments around the screen, and uses variations on this basic motion "
#~ "pattern to produce all sorts of different presentations: line segments, "
#~ "filled polygons, overlapping translucent areas... Written by Jamie "
#~ "Zawinski."
#~ msgstr ""
#~ "Toto je niečo ako švajčiarsky vreckový nôž pre programy qix. Posúva sériu "
#~ "čiar po obrazovke, používa variácie základného pohybu, aby vznikli rôzne "
#~ "prezentácie: čiary, vyplnené mnohouholníky, priesvitné plochy... Napísal "
#~ "Jamie Zawinski."
#~ msgid "Trails attract each other"
#~ msgstr "Stopy sa priťahujú"
#~ msgid "Transparent Trails"
#~ msgstr "Priehľadné stopy"
#~ msgid "Width"
#~ msgstr "Šírka"
#~ msgid "XOR Trails"
#~ msgstr "XOR stopy"
#~ msgid ""
#~ "Another variation of the `Bomb' program by Scott Draves. This draws a "
#~ "grid of growing square-like shapes that, once they overtake each other, "
#~ "react in unpredictable ways. ``RD'' stands for reaction-diffusion."
#~ msgstr ""
#~ "Varianta programu 'Bomb' od Scotta Dravesa. Kreslí mriežku rastúcich "
#~ "štvorcov, ktoré sa po rekrytí začnu nepredpovedateľne meniť. \"RD\" "
#~ "znamená reakcia-difúzia."
#~ msgid "RD-Bomb"
#~ msgstr "RD-Bomb"
#~ msgid "Ripples (oily)"
#~ msgstr "Ripples (oily)"
#~ msgid ""
#~ "This draws rippling interference patterns like splashing water. With the -"
#~ "water option, it manipulates your desktop image to look like something is "
#~ "dripping into it. Written by Tom Hammersley."
#~ msgstr ""
#~ "Kreslí interferenčné vzorky podobné žblknutia vody. Voľbou -water môže "
#~ "upravovať obsah obrazovky, aby vyzerala, že sa na nej niečo deje. Napísal "
#~ "Tom Hammersley."
#~ msgid "Rocks"
#~ msgstr "Rocks"
#~ msgid ""
#~ "This draws an animation of flight through an asteroid field, with changes "
#~ "in rotation and direction. It can also display 3D separations for red/"
#~ "blue glasses! Mostly written by Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí animáciu preletu cez pole asteroidov, so zmenou rotácie a smeru. "
#~ "Dokáže aj trojrozmerné oddelenie pre červeno-modré okuliare. Za väčšinu "
#~ "napísal Jamie Zawinski."
#~ msgid "Delay before next redraw"
#~ msgstr "Pauze pred novým vykreslením"
#~ msgid "Number of Iterations"
#~ msgstr "Počet opakovaní"
#~ msgid "Offset"
#~ msgstr "Posun"
#~ msgid "Rorschach"
#~ msgstr "Rorschach"
#~ msgid "Speed to clear the screen"
#~ msgstr "Rýchlosť mazania obrazovky"
#~ msgid ""
#~ "This generates random inkblot patterns. The algorithm is deceptively "
#~ "simple for how well it works; it merely walks a dot around the screen "
#~ "randomly, and then reflects the image horizontally, vertically, or both. "
#~ "Any deep-seated neurotic tendencies which this program reveals are your "
#~ "own problem. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Generuje náhodné atramentové škvrny. Algoritmus je veľmi jednoduchý, "
#~ "náhodne presúva bod po obrazovke a zrkadlí vertikálne, horizontálne alebo "
#~ "oboje obrázok. Neurotické problémy, ktoré vám tento program spôsobí, sú "
#~ "iba vaše. Napísal Jamie Zawinski."
#~ msgid "With X-axis Symmetry"
#~ msgstr "Symetrické podľa X"
#~ msgid "With Y-axis Symmetry"
#~ msgstr "Symetrické podľa Y"
#~ msgid ""
#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line "
#~ "segment moving along a complex spiraling curve. I tweaked this to "
#~ "generate curvier lines, but still frames of it don't look like much."
#~ msgstr ""
#~ "Staré meno xlock od Toma Lawrence. Kreslí čiarové segmenty posúvajúce sa "
#~ "podľa zložitej špirálovitej krivky. Upravil som ho, aby kreslil zaoblené "
#~ "čiary."
#~ msgid "Rotor"
#~ msgstr "Rotor"
#~ msgid ""
#~ "Creates a collage of rotated and scaled portions of the screen. Written "
#~ "by Claudio Matsuoka."
#~ msgstr ""
#~ "Vytvorí koláž z otočených a zväčšených častí obrazovky. Napísal Claudio "
#~ "Matsuoka."
#~ msgid "RotZoomer"
#~ msgstr "RotZoomer"
#~ msgid ""
#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
#~ "shuffles and solves itself. Another fine GL hack by Marcelo Vianna."
#~ msgstr ""
#~ "Kreslí rotujúcu, trojdimenzionálnu Rubikovu kocku, mieša ju a zase rieši. "
#~ "Napísal Marcelo Vianna."
#~ msgid "Rubik"
#~ msgstr "Rubik"
#~ msgid "ShadeBobs"
#~ msgstr "ShadeBobs"
#~ msgid ""
#~ "This draws smoothly-shaded oscilating oval patterns, that look something "
#~ "like vapor trails or neon tubes. Written by Shane Smit."
#~ msgstr ""
#~ "Kreslí tieňované oscilujúce oválne vzorky, ktoré sa podobajú neónovým "
#~ "trubiciam. Napísal Shane Smit."
#~ msgid "Sierpinski"
#~ msgstr "Sierpinski"
#~ msgid ""
#~ "This draws the two-dimensional variant of the recursive Sierpinski "
#~ "triangle fractal. Written by Desmond Daignault."
#~ msgstr ""
#~ "Kreslí dvojrozmerný rekurzívny trojuholníkový Sierpinskeho fraktál. "
#~ "Napísal Tim Robinson a Jamie Zawinski."
#~ msgid "Sierpinski3D"
#~ msgstr "Sierpinski3D"
#~ msgid ""
#~ "This draws the three-dimensional variant of the recursive Sierpinski "
#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
#~ msgstr ""
#~ "Kreslí trojrozmernú variantu rekurzívneho trojuholníkového fraktálu "
#~ "Sierpinskeho pomocou GL. Napísal Tim Robinson a Jamie Zawinski."
#~ msgid "SlideScreen"
#~ msgstr "SlideScreen"
#~ msgid ""
#~ "This grabs an image of whatever is on your screen, divides it into a "
#~ "grid, and then randomly shuffles the squares around as if it was one of "
#~ "those annoying ``16-puzzle'' games, where there is a grid of squares, one "
#~ "of which is missing. I hate trying to solve those puzzles, but watching "
#~ "one permute itself is more amusing. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Zachytí obsah obrazovky, rozdelí ho na mriežku a potom ho náhodne "
#~ "zamieša, podobne ako v otravnej hre 15. Nenávidím riešenie týchto "
#~ "hlavolamov, ale sledovať ich riešenie je väčšia zábava. Napísal Jamie "
#~ "Zawinski."
#~ msgid "Slip"
#~ msgstr "Slip"
#~ msgid ""
#~ "This program throws some random bits on the screen, then sucks them "
#~ "through a jet engine and spews them out the other side. To avoid turning "
#~ "the image completely to mush, every now and then it will and then it "
#~ "interjects some splashes of color into the scene, or go into a spin "
#~ "cycle, or stretch the image like taffy, or (this is my addition) grab an "
#~ "image of your current desktop to chew on. Originally written by Scott "
#~ "Draves; whacked on by Jamie Zawinski."
#~ msgstr ""
#~ "Tento program kreslí náhodné bity na obrazovke, potom ich nasaje do "
#~ "prúdového motoru a vystrelí ich na druhej strane. Aby ste nestratili "
#~ "obrázok úplne, raz za čas sa presunie časť obrazu späť apod. Pôvodne "
#~ "napísal Scott Draves, upravil Jamie Zawinski."
#~ msgid "Sonar"
#~ msgstr "Sonar"
#~ msgid ""
#~ "This program draws a simulation of a sonar screen. Written by default, it "
#~ "displays a random assortment of ``bogies'' on the screen, but if compiled "
#~ "properly, it can ping (pun intended) your local network, and actually "
#~ "plot the proximity of the other hosts on your network to you. It would be "
#~ "easy to make it monitor other sources of data, too. (Processes? Active "
#~ "network connections? CPU usage per user?) Written by Stephen Martin."
#~ msgstr ""
#~ "Kreslí simuláciu sonaru. Zobrazuje náhodné chyby, ale ak je správne "
#~ "preložený, dokáže použiť ping na lokálnej sieti a kreslí približnú "
#~ "vzdialenosť počítačov na vašej sieti. Nemal by byť problém monitorovať aj "
#~ "iné veci (procesy, aktívne sieťové spojenia, využitie CPU). Napísal "
#~ "Stephen Martin."
#~ msgid ""
#~ "Simulates speeding down a rocky mineshaft, or a funky dancing worm. "
#~ "Written by Conrad Parker. !"
#~ "============================================================================= ! ! "
#~ "Documentation for some programs that are not bundled with XScreenSaver ! !"
#~ "============================================================================="
#~ msgstr ""
#~ "Simuluje zrýchľujúce kamene alebo tancujúceho červa. Napísal Conrad "
#~ "Parker."
#~ msgid "SpeedMine"
#~ msgstr "SpeedMine"
#~ msgid ""
#~ "Another of the classic screenhacks of the distant past, this one draws "
#~ "shaded spheres in multiple colors. This hack traces its lineage back to "
#~ "Tom Duff in 1982."
#~ msgstr ""
#~ "Další klasický program, kreslí tieňované gule v rôznych farbách. Jeho "
#~ "pôvod siaha až k 1982."
#~ msgid "Sphere"
#~ msgstr "Sphere"
#~ msgid ""
#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular "
#~ "patterns means moire; interference patterns, of course."
#~ msgstr ""
#~ "Posúvajúce sa kruhové vzorky od Petra Schmitzbergera. Vzorkami myslíme "
#~ "moire, interferenciu a podobne."
#~ msgid "Spiral"
#~ msgstr "Spiral"
#~ msgid ""
#~ "Draws a spotlight scanning across a black screen, illumnating the "
#~ "underlying desktop when it passes. Written by Rick Schultz."
#~ msgstr ""
#~ "Kreslí svetlo reflektoru bežiaceho po čiernej obrazovke a ukazuje jej "
#~ "časti. Napísal Rick Schultz."
#~ msgid "Spotlight"
#~ msgstr "Spotlight"
#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
#~ msgstr "Q-Bert stretol Marble Madness! Napísal Ed Mackey."
#~ msgid "Sproingies"
#~ msgstr "Sproingies"
#~ msgid ""
#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
#~ "grow outward until they hit something, then they go around it. Written by "
#~ "Jeff Epler."
#~ msgstr ""
#~ "Kreslí množinu automatov v špirále, ktoré navzájom komunikujú. Tieto "
#~ "špirály rastú, k na niečo narazia, obídu to. Napísal Jeff Epler."
#~ msgid "Squiral"
#~ msgstr "Squiral"
#~ msgid "SSystem"
#~ msgstr "SSystem"
#~ msgid ""
#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the "
#~ "nine planets and a few major satellites, with four camera modes. Written "
#~ "by Raul Alonso. This is not included with the XScreenSaver package, but "
#~ "if you don't have it already, you can find it at <http://www1.las.es/"
#~ "~amil/ssystem/>."
#~ msgstr ""
#~ "SSystem je GL simulátor slnečnej sústavy. Simuluje let okolo Slnka, deväť "
#~ "planét a velké ich mesiace, a to v štyroch režimoch pohladu. Napísal Raul "
#~ "Alonso. Toto nie je súčasťou balíka XScreenSaver, ale ak ho nemáte, "
#~ "nájdete ho na adrese <http://www1.las.es/~amil/ssystem/>."
#~ msgid "Stairs"
#~ msgstr "Stairs"
#~ msgid ""
#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
#~ "staircase."
#~ msgstr ""
#~ "Tretí šetrič pre Eschera od Marcela Vianna., tento kreslí nekonečné "
#~ "schodisko."
#~ msgid "Change to display in monochrome."
#~ msgstr "Zmeniť na čiernobielo."
#~ msgid "Duration of current shape."
#~ msgstr "Trvanie aktuálneho tvaru."
#~ msgid "Quickness of rotation at each step (0 = Random)"
#~ msgstr "Rýchlosť otáčania za jeden krok (0=Náhodné)"
#~ msgid "Slim"
#~ msgstr "Úzke"
#~ msgid "Speed of animation."
#~ msgstr "Rýchlosť animácie."
#~ msgid "Starfish"
#~ msgstr "Starfish"
#~ msgid "Thickness of color bands (0 = Random)"
#~ msgstr "Hrúbka farebných pásov (0 = Náhodná)"
#~ msgid ""
#~ "This generates a sequence of undulating, throbbing, star-like patterns "
#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
#~ "these shapes to lay down a field of colors, which are then cycled. The "
#~ "motion is very organic. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Generuje postupnosť hviezdnych vzoriek, ktoré rotujú, pulzujú a obracajú "
#~ "sa. V inom režime používa tieto tvary pre farebné polia, ktoré sa dookola "
#~ "menia. Pohyb je veľmi organický. Napísal Jamie Zawinski."
#~ msgid "Use raw shapes "
#~ msgstr "Použiť neupravené tvary "
#~ msgid ""
#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
#~ "over a star field, like at the beginning of the movie of the same name. "
#~ "Written by Jamie Zawinski and Claudio Matauoka."
#~ msgstr ""
#~ "Kreslí prúd textu, ktorý sa pomaly posúva do diaľky medzi hviezdami, "
#~ "podobne ako v slávnom filme. Napísal Jamie Zawinski a Claudio Matauoka."
#~ msgid "StarWars"
#~ msgstr "StarWars"
#~ msgid ""
#~ "Chains of colorful squares dance around each other in complex spiral "
#~ "patterns. Written by Andrew Plotkin, based on SGI's `electropaint' "
#~ "screensaver."
#~ msgstr ""
#~ "Reťazec farbených štvorcov tancujú okolo seba v zložitých špirálach. "
#~ "Napísal Andew Plotkin podľa 'electropaint' od SGI."
#~ msgid "StonerView"
#~ msgstr "StonerView"
#~ msgid "Strange"
#~ msgstr "Strange"
#~ msgid ""
#~ "This draws strange attractors: it's a colorful, unpredictably-animating "
#~ "field of dots that swoops and twists around. The motion is very nice. "
#~ "Written by Massimino Pascal."
#~ msgstr ""
#~ "Kreslí divné priťahujúce sa častice. Farebné, neočakávane animované pole "
#~ "bodov, ktoré sa krúti a lieta dookola. Pohyb je veľmi pekný. Napísal "
#~ "Massimino Pascal."
#~ msgid ""
#~ "Ed Mackey reports that he wrote the first version of this program in "
#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. "
#~ "Now it is GL and has specular reflections."
#~ msgstr ""
#~ "Ed Mackey hovorí, že prvú verziu tohto programu napísal v jazyku BASIC "
#~ "pre Commodore 64 v roku 1987. Bol čiernobiely a v rozlíšení 320x200. "
#~ "Teraz už je pre GL a má fantastické odrazy."
#~ msgid "Superquadrics"
#~ msgstr "Superquadrics"
#~ msgid ""
#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, "
#~ "but you might have seen a Mac program similar to this called FlowFazer. "
#~ "There is also a cool Java applet of a similar concept"
#~ msgstr ""
#~ "Dalšie lietajúce rotujúce vzorky. Táto verzia je od M. Dobie a R. "
#~ "Taylora, ale možno ste videli podobný program pre Mac, ktorý sa volá "
#~ "FlowFazer. Existuje aj podobný applet v Jave."
#~ msgid "Swirl"
#~ msgstr "Swirl"
#~ msgid "T3D"
#~ msgstr "T3D"
#~ msgid ""
#~ "This draws a working analog clock composed of floating, throbbing "
#~ "bubbles. Written by Bernd Paysan."
#~ msgstr ""
#~ "Kreslí analógové hodiny zložené z plávajúcich bublín. Napísal Bernd "
#~ "Paysan."
#~ msgid ""
#~ "Generates random mountain ranges using iterative subdivision of "
#~ "triangles. Written by Tobias Gloth."
#~ msgstr ""
#~ "Generuje náhorné pohorie pomocou interovaného delenia trojuholníkov. "
#~ "Napísal Tobias Gloth."
#~ msgid "Triangle"
#~ msgstr "Triangle"
#~ msgid ""
#~ "This draws line- and arc-based Truchet patterns that tile the screen. "
#~ "Written by Adrian Likins."
#~ msgstr ""
#~ "Kreslí Truchetove vzory zložené z čiar a oblúkov. Napísal Adrian Likins."
#~ msgid "Truchet"
#~ msgstr "Truchet"
#~ msgid ""
#~ "This is actually just a shell script that grabs a frame of video from the "
#~ "system's video input, and then uses some PBM filters (chosen at random) "
#~ "to manipulate and recombine the video frame in various ways (edge "
#~ "detection, subtracting the image from a rotated version of itself, etc.) "
#~ "Then it displays that image for a few seconds, and does it again. This "
#~ "works really well if you just feed broadcast television into it. "
#~ "Currently, the three lines of the script that actually grab the source "
#~ "picture are SGI specific, but it should be trivial to adapt it to work on "
#~ "other systems that can grab video (please send me the changes if you do "
#~ "this...)"
#~ msgstr ""
#~ "Toto je vlastne iba skript, ktorý zachytí obrázok zo systémového video "
#~ "výstupu a použije filtre PBM (v náhodnom poradí), aby upravil tento "
#~ "obrázok (určenie hrán, rozdiel obrázku od jeho samého ale otočeného, "
#~ "apod). Potom obrázok na chvíľu zobrazí a celé to zopakuje. Ak použijete "
#~ "ako vstup televízny signál, výsledky sú výborné. Momentálne tri riadky "
#~ "tohto skriptu, ktoré zachycujú obrázok, sú špecifické pre SGI, ale malo "
#~ "by byť jednoduché ich upraviť pre ostatné systémy (prosím, pošlite mi, "
#~ "ako ste to urobili)."
#~ msgid "VidWhacker"
#~ msgstr "VidWhacker"
#~ msgid ""
#~ "This one generates a continuous sequence of small, curvy geometric "
#~ "patterns. It scatters them around your screen until it fills up, then it "
#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen."
#~ msgstr ""
#~ "Generuje spojitú postupnosť geometrických tvarov. Rozhadzuje ich po "
#~ "obrazovke, až ju celú vyplní. Potom ju zmaže a začne od začiatku. "
#~ "Napísali Tracy Camp a David Hansen."
#~ msgid "Vines"
#~ msgstr "Vines"
#~ msgid ""
#~ "Draws a colorful random-walk, in various forms. Written by Rick Campbell."
#~ msgstr "Kreslí farebnú cestu v rôznych formách. Napísal Rick Campbell."
#~ msgid "Wander"
#~ msgstr "Wander"
#~ msgid ""
#~ "This program makes collages out of random images pulled off of the World "
#~ "Wide Web. It finds these images by doing random web searches, and then "
#~ "extracting images from the returned pages. It can also be set up to "
#~ "filter the images through the `VidWhacker' program, above, which looks "
#~ "really great. (Note that most of the images it finds are text, and not "
#~ "pictures. This is because most of the web is pictures of text. Which is "
#~ "pretty sad.) Written by Jamie Zawinski."
#~ msgstr ""
#~ "Tento program vytvára koláž z náhodných obrázkov z webu. Nájde ich "
#~ "náhodným hľadaním na internete a potom z vrátených stránok použije "
#~ "obrázky. Dá sa nastaviť, aby filtroval obrázky cez program 'VidWhacker', "
#~ "ktorý vyzerá naozaj výborne. (Uvedomte si, že väčšina obrázkov, ktoré sa "
#~ "nájdu, budú text a nie obrázky. Pretože taký je internet. Smutné.) "
#~ "Napísal Jamie Zawinski."
#~ msgid "WebCollage"
#~ msgstr "WebCollage"
#~ msgid ""
#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
#~ "strength of each forcefield changes continuously, and it is also switched "
#~ "on and off at random. By Paul 'Joey' Clark."
#~ msgstr ""
#~ "Plávajúce hviezdy sa pohybujú medzi jednoduchými dvojrozmernými silovými "
#~ "poľami. Sila každého poľa sa priebežne mení a náhodne sa vypína. Napísal "
#~ "Paul 'Joey' Clark."
#~ msgid "WhirlwindWarp"
#~ msgstr "WhirlwindWarp"
#~ msgid ""
#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
#~ msgstr ""
#~ "Kreslí zväčšujúce sa reťazce sinusoidových bodov. Napísal Ashton Trey "
#~ "Belew."
#~ msgid "WhirlyGig"
#~ msgstr "WhirlyGig"
#~ msgid ""
#~ "An ancient xlock hack that draws multicolored worms that crawl around the "
#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik "
#~ "Theiling."
#~ msgstr ""
#~ "Stará úprava xlock, ktorá kreslí farebných červov, ktoré sa pohybujú po "
#~ "obrazovke. Napísal Brad Taylor, Dave Lemke, Boris Putanec a Henrik "
#~ "Theiling."
#~ msgid "Worm"
#~ msgstr "Worm"
#~ msgid "XaoS"
#~ msgstr "XaoS"
#~ msgid ""
#~ "XaoS generates fast fly-through animations of the Mandelbrot and other "
#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>."
#~ msgstr ""
#~ "XaoS generuje rýchlo lietajúce animácie Mandelbrotovej množiny alebo inej "
#~ "fraktálovej množiny. Napísal Thomas Marsh a Jan Hubicka. Toto nie je "
#~ "súčasťou balíka XScreenSaver, ale ak ho nemáte, nájdete ho na adrese "
#~ "<http://limax.paru.cas.cz/~hubicka/XaoS/>."
#~ msgid "XDaliClock"
#~ msgstr "XDaliClock"
#~ msgid ""
#~ "XDaliClock draws a large digital clock, the numbers of which change by "
#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at <http://www.jwz.org/xdaliclock/>."
#~ msgstr ""
#~ "XDaliClock kreslí veľké digitálne hodiny, kde čísla sa postupne menia na "
#~ "iné čísla. Napísal Jamie Zawinski. Toto nie je súčasťou balíka "
#~ "XScreenSaver, ale ak ho nemáte, nájdete ho na adrese <http://www.jwz.org/"
#~ "xdaliclock/>."
#~ msgid ""
#~ "XEarth draws an image of the Earth, as seen from your favorite vantage "
#~ "point in space, correctly shaded for the current position of the Sun. "
#~ "Written by Kirk Johnson. This is not included with the XScreenSaver "
#~ "package, but if you don't have it already, you can find it at <http://www."
#~ "cs.colorado.edu/~tuna/xearth/>."
#~ msgstr ""
#~ "XEarth kreslí obraz Zeme z ľubovoľného miesta vo vesmíre, správne "
#~ "tieňovaný podľa polohy Slnka. Napísal Kirk Johnson. Toto nie je súčasťou "
#~ "balíka XScreenSaver, ale ak ho nemáte, nájdete ho na adrese <http://www."
#~ "cs.colorado.edu/~tuna/xearth/>."
#~ msgid "Xearth"
#~ msgstr "Xearth"
#~ msgid ""
#~ "Fish! This is not included with the XScreenSaver package, but if you "
#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/"
#~ "Linux/X11/demos/>."
#~ msgstr ""
#~ "Ryba! Toto nie je súčasťou balíka XScreenSaver, ale ak ho nemáte, nájdete "
#~ "ho na adrese <http://metalab.unc.edu/pub/Linux/X11/demos/>."
#~ msgid "XFishTank"
#~ msgstr "XFishTank"
#~ msgid ""
#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many "
#~ "others."
#~ msgstr ""
#~ "Kreslí simuláciu ohňa. Môžete mu určiť, ktorý obrázok má zapáliť. Napísal "
#~ "Carsten Heitzler, upravené ďalšími autormi."
#~ msgid "Xflame"
#~ msgstr "Xflame"
#~ msgid ""
#~ "This program behaves schizophrenically and makes a lot of typos. Written "
#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, "
#~ "``The Shining,'' you won't get it. Those who have describe this hack as "
#~ "``inspired.''"
#~ msgstr ""
#~ "Tento program sa chová schizofrenicky a robí hromadu chýb. Napísal Jamie "
#~ "Zawinski. Ak ste nevideli film od Stanleyho Kubricka \"The Shining\", asi "
#~ "ho nepochopíte. Tí, čo ten film videli, popisujú tento program ako "
#~ "\"inspired\"."
#~ msgid "Xjack"
#~ msgstr "Xjack"
#~ msgid ""
#~ "This generates pretty fractal pictures by doing funky math involving the "
#~ "``Lyapunov exponent.'' It has a cool interactive mode, too. Written by "
#~ "Ron Record."
#~ msgstr ""
#~ "Generuje pekné fraktálové obrázky pomocou zložitej matematiky použitím "
#~ "Laypunovho exponentu. Má aj zaujímavý interčný režim. Napísal Ron Record."
#~ msgid "Xlyap"
#~ msgstr "Xlyap"
#~ msgid ""
#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written "
#~ "by Jamie Zawinski."
#~ msgstr ""
#~ "Obraz posúvajúceho sa textu ako vo filme \"Matrix\". Napísal Jamie "
#~ "Zawinski."
#~ msgid "Xmatrix"
#~ msgstr "Xmatrix"
#~ msgid ""
#~ "XMountains generates realistic-looking fractal terrains of snow-capped "
#~ "mountains near water, with either a top view or a side view. Written by "
#~ "Stephen Booth. This is not included with the XScreenSaver package, but if "
#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac.uk/"
#~ "~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't work "
#~ "right when launched by the xscreensaver daemon."
#~ msgstr ""
#~ "XMountains generuje realistické fraktálové krajiny so zasneženými "
#~ "vrcholmi hôr pri jazerách. Pohľad je buď zhora alebo zboku. Napísal "
#~ "Stephen Booth. Nie je súčasťou balíka XScreenSaver, ale ak ho ešte "
#~ "nemáte, môžete ho získať na adrese <http://www.epcc.ed.ac.uk/~spb/"
#~ "xmountains/>. Určite ho preložte s prepínačom -DVROOT, inak nebude "
#~ "správne fungovať pri spustení z démona xscreensaver."
#~ msgid "Xmountains"
#~ msgstr "Xmountains"
#~ msgid ""
#~ "Draws a few swarms of critters flying around the screen, with nicely "
#~ "faded color trails behind them. Written by Chris Leger."
#~ msgstr ""
#~ "Kreslí malé kŕdle lietajúce po obrazovke, ich stopa krásne mizne. Napísal "
#~ "Chris Leger."
#~ msgid "XRaySwarm"
#~ msgstr "XRaySwarm"
#~ msgid ""
#~ "The XScreenSaver logo. Don't you hate it? So do I. Would you like to "
#~ "design a new logo for XScreenSaver? If so, send jwz your submissions."
#~ msgstr ""
#~ "Logo XScreenSaver. Tiež ho nenávidíte? Aj ja. Ak chcete navrhnúť nové, "
#~ "posielajte svoje výtvory jwz."
#~ msgid "Xroger"
#~ msgstr "Xroger"
#~ msgid ""
#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can "
#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>."
#~ msgstr ""
#~ "Kreslí padajúci sneh a niekedy malého Santa Klausa. Vytvoril Rick Jansen. "
#~ "Nájdete ho na <http://www.euronet.nl/~rja/Xsnow/>."
#~ msgid "Xsnow"
#~ msgstr "Xsnow"
#~ msgid ""
#~ "Simulates that pen-in-nested-plastic-gears toy from your childhood. By "
#~ "Rohit Singh."
#~ msgstr "Simuluje hračku pero-vo-vnorených-guliach. Napísal Rohit Singh."
#~ msgid "XSpiroGraph"
#~ msgstr "XSpiroGraph"
#~ msgid "XTeeVee"
#~ msgstr "XTeeVee"
#~ msgid ""
#~ "XTeeVee simulates various television problems, including static, loss of "
#~ "vertical hold, and a test pattern. By Greg Knauss."
#~ msgstr ""
#~ "XTeeVee simuluje rôzne problémy s televízorom. Napríklad statické výboje, "
#~ "stratu vertikálnej synchronizácia a testovaciu vzorku. Vytvoril Greg "
#~ "Knauss."
#~ msgid "Zoom (Fatbits)"
#~ msgstr "Lupa (Fatbits)"
#~ msgid ""
#~ "Zooms in on a part of the screen and then moves around. With the -lenses "
#~ "option the result is like looking through many overlapping lenses rather "
#~ "than just a simple zoom. Written by James Macnicol."
#~ msgstr ""
#~ "Zväčší časť obrazovky a potom sa posúva. Pomocou voľby -lenses môžete "
#~ "zmeniť vzhľad, napríklad na pohľad cez viacero šošoviek. Napísal James "
#~ "Macnicol."
#~ msgid "Add a new screensaver"
#~ msgstr "Pridať nový šetrič"
#~ msgid "Select the screensaver to run from the list below:"
#~ msgstr "Vyberte šetrič zo zoznamu:"
#~ msgid "New screensaver"
#~ msgstr "Nový šetrič"
#~ msgid "Main"
#~ msgstr "Hlavné"
#~ msgid "GNOME Control Center:"
#~ msgstr "GNOME Ovládacie centrum:"
#~ msgid "Could not connect to X Display"
#~ msgstr "Nepodarilo sa pripojiť k X displeju"
#~ msgid "Could not duplicate file descriptor"
#~ msgstr "Nepodarilo sa duplikovať deskriptor súboru"
#~ msgid "Pipe error.\n"
#~ msgstr "Chyba rúry.\n"
#~ msgid "Cannot fork().\n"
#~ msgstr "Nepodarilo sa vykonať fork().\n"
#~ msgid "dup2() error.\n"
#~ msgstr "Chyba dup2().\n"
#~ msgid "execl() error, errno=%d\n"
#~ msgstr "Chyba execl(), errno=%d\n"
#~ msgid ""
#~ "The password you typed is invalid.\n"
#~ "Please try again."
#~ msgstr ""
#~ "Zadané heslo nie je správne.\n"
#~ "Prosím, skúste to znovu."
#~ msgid ""
#~ "One or more of the changed fields is invalid.\n"
#~ "This is probably due to either colons or commas in one of the fields.\n"
#~ "Please remove those and try again."
#~ msgstr ""
#~ "Jedno alebo viac zmenených polí je neplatných.\n"
#~ "Možno je v nich dvojbodka alebo bodkočiarka.\n"
#~ "Prosím, odstráňte tieto znaky a skúste to znovu."
#~ msgid "Password resetting error."
#~ msgstr "Chyba pri resetovaní hesla."
#~ msgid ""
#~ "Some systems files are locked.\n"
#~ "Please try again in a few moments."
#~ msgstr ""
#~ "Niektoré systémové súbory sú zamknuté.\n"
#~ "Prosím, skúste to za chvíľu."
#~ msgid "Insufficient rights."
#~ msgstr "Nedostatočné práva."
#~ msgid "Invalid call to sub process."
#~ msgstr "Neplatné volanie podprocesu."
#~ msgid ""
#~ "Your current shell is not listed in /etc/shells.\n"
#~ "You are not allowed to change your shell.\n"
#~ "Consult your system administrator."
#~ msgstr ""
#~ "Aktuálny shell nie je v súbore /etc/shells.\n"
#~ "Nemáte právo zmeniť váš shell.\n"
#~ "Obráťte sa na administrátora systému."
#~ msgid "Out of memory."
#~ msgstr "Nedostatok pamäti."
#~ msgid "The exec() call failed."
#~ msgstr "Zlyhalo volanie exec()."
#~ msgid "Failed to find selected program."
#~ msgstr "Nepodarilo sa nájsť vybraný program."
#~ msgid "Unknown error."
#~ msgstr "Neznáma chyba."
#~ msgid "Unknown exit code."
#~ msgstr "Neznámy kód ukončenia."
#~ msgid "Input"
#~ msgstr "Vstup"
#~ msgid "Need %d responses.\n"
#~ msgstr "Potrebných %d odpovedí.\n"
#~ msgid ""
#~ "In order to make changes to your system, you\n"
#~ "must enter the administrator (root) password."
#~ msgstr ""
#~ "Aby ste mohli zmeniť váš systém, musíte zadať\n"
#~ "heslo administrátora (root)."
#~ msgid "Error"
#~ msgstr "Chyba"
#~ msgid "You want %d response(s) from %d entry fields!?!?!\n"
#~ msgstr "Chcete %d odpovedí z %d položiek!?!?!\n"
#~ msgid "Run Unprivileged"
#~ msgstr "Spustiť bez práv"
#~ msgid "Got error %d.\n"
#~ msgstr "Získaná chyba %d.\n"
#~ msgid "Password for %s"
#~ msgstr "Heslo pre %s"
#~ msgid "Consistency checking is not turned on."
#~ msgstr "Kontrola konzistencie nebola zapnutá."
#~ msgid "Block is fine."
#~ msgstr "Blok je v poriadku."
#~ msgid "Block freed twice."
#~ msgstr "Blok uvoľnený dvakrát."
#~ msgid "Memory before the block was clobbered."
#~ msgstr "Pamäť pred blokom bola poškodená."
#~ msgid "Memory after the block was clobbered."
#~ msgstr "Pamäť za blokom bola poškodená."
#~ msgid "userhelper must be setuid root\n"
#~ msgstr "userhelper musí byť nastavený ako setuid root\n"
#~ msgid "Usage: root-helper fd\n"
#~ msgstr "Použitie: root-helper fd\n"
#~ msgid "PAM returned = %d\n"
#~ msgstr "PAM vrátil = %d\n"
#~ msgid "about to authenticate \"%s\"\n"
#~ msgstr "chystám sa prihlásiť \"%s\"\n"
#~ msgid "about to exec \"%s\"\n"
#~ msgstr "chystám sa spustiť \"%s\"\n"